Difference between revisions of "Tutorials:Slave Object Tutorial-Repository Textures From Maxis Objects"
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==Tutorial Link== | ==Tutorial Link== | ||
| − | [[Image:RightArrow.gif]] [http://www.modthesims2.com/showthread.php?t=229452 IgnorantBliss' | + | [[Image:RightArrow.gif]] [http://www.modthesims2.com/showthread.php?t=229452 IgnorantBliss' Slave Object Tutorial: |
| − | + | Repository Textures From maxis Objects] | |
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==Suggestions / Followups== | ==Suggestions / Followups== | ||
Revision as of 03:38, 17 February 2009
Template:ObjectModdingTutorialsHeader
Contents |
Overview
| Slave Object Tutorial-Repository Textures From Maxis Objects | |
|---|---|
| Author | IgnorantBliss |
How to make a custom object use the texture and recolors of an original game object.
What you will need
Tutorial Link
[http://www.modthesims2.com/showthread.php?t=229452 IgnorantBliss' Slave Object Tutorial:
Repository Textures From maxis Objects]
Suggestions / Followups
This tutorial might make better sense if you took a look at these tutorials / wiki sections first:
Any tutorial in particular?
This tutorial will be very helpful if you know little about texturing Maxis and Custom objects
Credit
Originally written by IgnorantBliss.