Difference between revisions of "Tutorials:Slave Object Tutorial-Repository Textures From Maxis Objects"

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(Tutorial Link)
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==Tutorial Link==
 
==Tutorial Link==
  
[[Image:RightArrow.gif]] [http://www.modthesims2.com/showthread.php?t=229452 IgnorantBliss' SLAVE OBJECT TUTORIAL:  
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[[Image:RightArrow.gif]] [http://www.modthesims2.com/showthread.php?t=229452 IgnorantBliss' Slave Object Tutorial:  
REPOSITORY TEXTURES FROM MAXIS OBJECTS]
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Repository Textures From maxis Objects]
 
+
  
 
==Suggestions / Followups==
 
==Suggestions / Followups==

Revision as of 03:38, 17 February 2009

Template:ObjectModdingTutorialsHeader

Contents

Overview

Slave Object Tutorial-Repository Textures From Maxis Objects
AuthorIgnorantBliss

How to make a custom object use the texture and recolors of an original game object.

What you will need

Tutorial Link

RightArrow.gif [http://www.modthesims2.com/showthread.php?t=229452 IgnorantBliss' Slave Object Tutorial: Repository Textures From maxis Objects]

Suggestions / Followups

This tutorial might make better sense if you took a look at these tutorials / wiki sections first:

Any tutorial in particular?

This tutorial will be very helpful if you know little about texturing Maxis and Custom objects

Credit

Originally written by IgnorantBliss.

Related Links

Template:ObjectModdingTutorialsHeader

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