Difference between revisions of "Tutorials:STF Conversion Tute Step 5"

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(Step 5: Extract the Sims 2 (TS2) Mesh and Textures)
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You need to extract the mesh and textures from your favorite TS2 object.
 
You need to extract the mesh and textures from your favorite TS2 object.
  
# Open Simpe - click File, open
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* Open Simpe - click File, open
 
* Navigate to your TS2 package and open it.
 
* Navigate to your TS2 package and open it.
** In the Resource Tree, click on the Geometric Data Container (GMDC)
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## In the Resource Tree, click on the Geometric Data Container (GMDC)
** In the Resource List, click on the (meshname)_tslocator_gmdc
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## In the Resource List, click on the (meshname)_tslocator_gmdc
** St the bottom select Plugin View and make sure the mesh is checked
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## At the bottom of SimPE select the Plugin View and make sure the TS2 mesh is checked, (In this case, it's called foilage
 
** Click the Export button and save it to your new working folders.
 
** Click the Export button and save it to your new working folders.
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[[File:Wiki.png|thumb|alt=Alt text|Caption]]
 
(image: simpemeshextraction.jpg]
 
(image: simpemeshextraction.jpg]
 
** Navigate to your TS2-original folder and save the extracted mesh.obj  (simpe-mesh-extraction.jpg)
 
** Navigate to your TS2-original folder and save the extracted mesh.obj  (simpe-mesh-extraction.jpg)
 
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[[File:simpe-mesh-extraction.jpg|thumb|alt=Alt text|Caption]]
  
 
# Back in SImPE, extract the image files.  You only need the texture files
 
# Back in SImPE, extract the image files.  You only need the texture files

Revision as of 23:01, 8 February 2011

Step 5: Extract the Sims 2 (TS2) Mesh and Textures

You need to extract the mesh and textures from your favorite TS2 object.

  • Open Simpe - click File, open
  • Navigate to your TS2 package and open it.
    1. In the Resource Tree, click on the Geometric Data Container (GMDC)
    2. In the Resource List, click on the (meshname)_tslocator_gmdc
    3. At the bottom of SimPE select the Plugin View and make sure the TS2 mesh is checked, (In this case, it's called foilage
    • Click the Export button and save it to your new working folders.

(image: simpemeshextraction.jpg]

    • Navigate to your TS2-original folder and save the extracted mesh.obj (simpe-mesh-extraction.jpg)
Alt text
Caption
  1. Back in SImPE, extract the image files. You only need the texture files
  • In the resource Tree, select Texture Image (TXTR)(2)
  • In the Resource List, select the foliaged_txtr (You don't need the TS2 alpha)
  • In the Plugin View, select the largest size - in this case it is a 512 x 512 image - remember this size, You will need that info later for the UV map and the texture conversions.
  • Click Export
  • Navigate to your TS2-original folder and save the extracted texture.png (ts2-texture.jpg)
  • Close Simpe
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