Difference between revisions of "Sims 3:0x0418FE2A"
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BYTE HasWall //boolean | BYTE HasWall //boolean | ||
} | } | ||
− | if(Version < 0x0000000A || HasWall | + | if(Version < 0x0000000A || HasWall) |
{ | { | ||
BYTE //RaiseFenceGeometryAboveWall (boolean) | BYTE //RaiseFenceGeometryAboveWall (boolean) |
Latest revision as of 18:41, 17 November 2012
Modding Reference by Category | |
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Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |
Catalog Fence - CFEN | ||
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TypeID: | 0x0418FE2A | |
Game Version: | The Sims 3 |
[edit] Overview
Catalog resource used to define fences.
[edit] Format
DWORD Version DWORD TGI_offset // see Sims 3:Key table DWORD TGI_size // see Sims 3:Key table --if Version >= 0x7 --insert Material List section for Object --insert Common section DWORD //Model VPXY index DWORD //DiagonalModel VPXY TGI index DWORD //PostModel VPXY TGI index DWORD //PostTileSpacing BYTE //CanWalkOver if(Version >=0x00000008){ if(Version >=0x0000000A) { BYTE ShouldNotGetThickSnow //boolean BYTE SnowPostShapeIsCircle //boolean FLOAT SnowThicknessPostScaleFactor FLOAT SnowThicknessRailScaleFactor FLOAT SnowThicknessPostVerticalOffset FLOAT SnowThicknessRailVerticalOffset BYTE HasWall //boolean } if(Version < 0x0000000A || HasWall) { BYTE //RaiseFenceGeometryAboveWall (boolean) DWORD // Wall TGI index } } --insert TGI Block List
Modding Reference by Category | |
---|---|
Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference |