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− | =Neighborhood Maps= | + | =Sims 2 Neighborhood Maps Upload Guidelines= |
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| + | When uploading a neighborhood map for The Sims 2 to Mod The Sims, we have some basic requirements to ensure that your upload is good, shown well, and has the correct info and files needed for people to use it in their games. This allows both moderators to check your uploads for quality, and for downloaders to see if your item is something they want to add to their games. |
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| ==Quality== | | ==Quality== |
− | Have you made a new neighborhood map using SimCity 4 and want to share it? This guide will walk you through every step of what we require on MTS.
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− | {{Guidelines-Quality-TimeandEffort}}
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− | {| class="collapsible collapsed wikitable" style="width:100%" | + | {| class="nicetable" style="width:100%" |
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− | ! style="text-align:left" | Is Your Neighborhood Unique? (*)
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− | |No matter what style or design you choose, your neighborhood should be unique and different. We already have plenty of perfectly flat grid neighborhoods available, so try to do something interesting that other people haven't already done before. | + | | |
− | |}
| + | * '''Terrain sculpting:''' Your terrain should look plausible – not just flat and boring, or overly jagged. |
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− | {| class="collapsible collapsed wikitable" style="width:100%"
| + | *'''Playable:''' A neighborhood that's lumpy all over with few, if any, flat, buildable areas, and very few roads is really not going to be very useful for anyone. Remember, you're creating something that people are going to actually use in their game, so it should be as useable as possible |
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− | ! style="text-align:left" | Make Sure Your Neighborhood is Playable (*)
| + | * '''Decorations:''' Your decorating should add to the overall beauty and theme of your neighborhood, with good choices and placement of items - neither too many nor too few. Try to keep your decorations to a particular style - use trees and flowers that make sense for the type of region you're building. Giving your neighborhood a particular unique flavour and style makes it more charming and realistic than just using one of everything, or a random pyramid because it'd look cool. |
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− | |A neighborhood that's lumpy all over with few, if any, flat, buildable areas, and very few roads is really not going to be very useful for anyone. Remember, you're creating something that people are going to actually use in their game, so it should be as useable as possible!
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| |} | | |} |
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− | {| class="collapsible collapsed wikitable" style="width:100%" | + | ==Screenshots== |
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| + | {| class="nicetable" style="width:100%" |
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− | ! style="text-align:left" | Use Realistic Shapes (*) | + | ! style="text-align:left" | Required screenshots |
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− | |We don't need any heart shaped, spiral shaped, star shaped, etc. neighborhoods. Getting creative with your terrain sculpting is fine, but remember to strive for realism. | + | |[[Image:EnchantedCove.jpg|right|200x200px|thumbnail|A good overview shot. Example is [http://www.modthesims2.com/showthread.php?t=261680 Enchanted Cove by enchantedw0lf].]] |
| + | You will need to include four overview shots of your neighborhood. Each of these shots must show the neighborhood in one the four terrains. |
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| + | Tip: You can, of course, include other pictures of your neighborhood if you like, showing different aspects of it. |
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| + | {{Guidelines-ScreenshotsBigClearEtc}} |
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| + | {{Guidelines-Screenshots-Tips}} |
| |} | | |} |
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− | ==Screenshots==
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− | People want to see what they're downloading! Your screenshots sell your upload - if people don't like the look of your screenshots, they're not going to download - and if your screenshots are too bad, you won't get your upload approved.
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− | {{Guidelines-Screenshots-BigEnough}}
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− | {| class="collapsible collapsed wikitable" style="width:100%" | + | |
| + | ==Files== |
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| + | {| class="nicetable" style="width:100%" |
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− | ! style="text-align:left" | Required Pictures (*) | + | ! style="text-align:left" | File Types |
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− | |[[Image:EnchantedCove.jpg|right|300x300px|thumbnail|A good overview shot. Example is [http://www.modthesims2.com/showthread.php?t=261680 Enchanted Cove by enchantedw0lf].]]You will need to include at least one overview shot of your neighborhood that shows the whole terrain. You can, of course, include multiple pictures of your neighborhood if you like, showing different aspects of it, but you do need to include at least the one whole pic. | + | | |
| + | *'''Neighborhood.sc4 file:''' This is your terrain from Sim City. |
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| + | *'''Neighborhood.png:''' This is the default neighborhood picture for your neighborhood. |
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| + | *'''Neighborhood_lush.png, Neighborhood_dirt.png, Neighborhood_concrete.png and Neighborhood_desert.png:''' For your neighborhood to work properly with different terrain types, you will need to include all of these images taken from in game. |
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| + | '''''Note:''''' ''Your new terrain should and will be called something other than "Neighborhood".''' |
| |} | | |} |
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− | {{Guidelines-Screenshots-Photoshopping}}
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− | {{Guidelines-Screenshots-InlineandAttached}} | + | {{Guidelines-InfoFiles-ZipRar7z}} |
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− | {{Guidelines-Quality-ContentNotAllowed}}
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− | ==Right Info/Right Files== | + | ==Information== |
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− | Once you have your creation made and screenshots taken, you need to make sure you have all the fiddly bits in order.
| + | {{Template:Guidelines-InfoFiles-TitleDescription}} |
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− | {| class="collapsible collapsed wikitable" style="width:100%" | + | {| class="nicetable" style="width:100%" |
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− | ! style="text-align:left" | Files Required for Upload (*) | + | ! style="text-align:left" | Required EPs/SPs |
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− | | | + | |style="color:#000"| |
− | *One .sc4 file. This file will have the name of your neighborhood. For example, "EnchantedCove.sc4"
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− | *At least one .png file. This should be the default neighborhood picture for your neighborhood and should be named the same as the neighborhood. For example, "EnchantedCove.png"
| + | Basic maps made in Sim City are base game compatible, but decorated hoods will require the Expansion pack that the neighborhood objects came from. You can use [http://www.modthesims.info/download.php?t=250555 AnyGameStarter] to limit the EP requirements when decorating your neighborhood. |
| + | |} |
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− | *For your neighborhood to work properly with different terrain types, you will also need to include:
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− | *Four additional .png files, taken of your neighborhood using the different terrain types. These will be named the same as your neighborhood, with an underscore, and the terrain type. For example, "EnchantedCove_concrete.png", "EnchantedCove_desert.png", "EnchantedCove_dirt.png", and "EnchantedCove_lush.png".
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− | |}
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− | ==Uploading== | + | ==Other== |
− | {{Guidelines-InfoFiles-ZipRar7z}}
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− | {{Guidelines-InfoFiles-UploadinSets}}
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− | {{Guidelines-InfoFiles-EPRequired}}
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− | {{Guidelines-InfoFiles-Title}}
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− | {{Guidelines-InfoFiles-Description}}
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− | ==Additional Stuff==
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− | * If your upload is rejected or marked as changes required and you're not sure why, ask in [http://www.modthesims.info/forumdisplay.php?f=492 Creator Issues].
| + | {{Guidelines-NotAllowed}} |
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− | * If you're not sure whether your neighborhood is ready for uploading, use the [http://www.modthesims.info/forumdisplay.php?f=473 Creator Feedback Forum] to get feedback on it.
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| [[Category:MTS2 Creator Guidelines]] | | [[Category:MTS2 Creator Guidelines]] |
When uploading a neighborhood map for The Sims 2 to Mod The Sims, we have some basic requirements to ensure that your upload is good, shown well, and has the correct info and files needed for people to use it in their games. This allows both moderators to check your uploads for quality, and for downloaders to see if your item is something they want to add to their games.
Required screenshots
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You will need to include four overview shots of your neighborhood. Each of these shots must show the neighborhood in one the four terrains.
Tip: You can, of course, include other pictures of your neighborhood if you like, showing different aspects of it.
Keep the following in mind for your screenshots, especially the required ones:
- Size: 800 pixels wide by 600 pixels tall is a good size for the smallest pic you would want to upload. Your images can be up to 2560x1440 pixels, and 800 kb, so you have lots of space to work with!
- Lighting: For most things, it's best to take pictures in an interior room with good lighting. For lots, pictures should be taken during a nice sunny day, for floorplans, take the pictures with the lights ON.
- Clarity: Neither blurry, nor pixellated/crunchy. Do not size up small pictures to make a large one as this will blur them, and make sure not to use too much compression/too low quality when saving your images.
- Distance: Take your pictures so that your creation fills the screen without anything cut off at top or bottom - neither zoomed in too close, nor zoomed out too far.
- Distortion: If you resize your images, retain the aspect ratio so they don't get stretched or squashed. Take care when zooming in and out with the camera that you do not create a fisheye effect on your pictures.
- Photoshopping: Do not apply filters like sharpen, contrast, etc. to the required pictures, as downloaders want to see what your creation will look like in their game, not your skills at using Photoshop.
- Attached: All required images must be attached directly to the MTS upload, not just inserted using the img tag, so that even if the pics get deleted from your Photobucket (or other host), the upload on MTS is still complete.
- Show all items: For most areas, if you are uploading a set, you must take all the required pics for each item in the set. If there is an exception, it will be noted.
- Picture limit: You may upload up to 100 pictures for a single upload thread, so feel free to add some additional pictures just to show off your work to its best. Of course, keep it reasonable - nobody needs 50 pics to show off one sim or hair.
- Inline pictures: Inline pictures are those that use the [img] tag to show up in with the description text. So that it doesn't take too long to load, please keep this to no more than 4 pictures done inline, unless you put them inside an [infobutton] tag. To do this, see our guide on post formatting.
Screenshot tips
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Camera Controls:
Take some time to just play around with the camera. It can take a while to get used to the camera controls, and even once you are experienced in their use, it may be challenging to get the shot you want with the constraints on the controls.
If you haven't taken many sim pictures before, here is a list of camera controls:
- TAB : Puts the game into Cameraman mode, allowing better and more control of the camera, and removing the blue user interface. Make sure you are in live mode before going into Cameraman mode or you will see grid lines on the ground and floating where floor tiles may be placed. TS3 Note: You will only be able to go into cameraman mode once per load if you are in buy/build mode (without a family moved in). You can either exit to the neighborhood and return to take more pictures, or instead just move a family in for taking your pics.
- W and S : W moves the camera forward. S moves it backward.
- A and D : A moves the camera left. D moves it right.
- Q and E : Q lowers the camera. E raises it.
- + and - : Zooms in and out.
Windowed Mode:
- TS2: In order to take your pictures using the methods described here, you will need your game running in a window, so you can easily switch to other applications without causing major instability and lag. Instructions on setting up Windowed Mode for Sims 2 may be found here: Game Help:Windowed Mode. Windowed mode should be perfectly safe - in fact, some users actually report better game performance when running in a window. Your mileage may vary.
- TS3: In Sims 3, you can use windowed mode by simply choosing it in your game's options. Full instructions can be found in Game Help:TS3 Windowed Mode. Windowed mode will allow you to use Print Screen or FRAPS or whatever screenshotting program you desire, without getting dark pictures. If you choose to NOT use windowed mode for TS3, you must use the C key to take pictures using the in-game camera - taking pictures fullscreened in TS3 without using the C key will result in icky dark screenshots.
C Key vs. Print Screen:
- TS2: In order to take nice big pics, you should not use the game's screenshot system, using the C key or the camera button on the game's controls to take your pictures. Even on the highest picture settings, pictures will still be small, with a very high level of JPEG compression, making them blurry and crunchy. Instead, use Print Screen or a screenshot program.
- TS3: The C key camera is much improved in TS3, making it possible to use to take pictures for upload and still have nice big, pretty pictures. You can still use a screenshot program or print screen if you desire, but you will need to run your game in Windowed Mode (see above) to keep your pictures from getting dark.
Using Print Screen: If you have enough RAM to run Photoshop or another graphics editing program at the same time as TS2/TS3, you may want to take screenshots yourself, without the use of a program to store them for you.
To do that, simply press the Print Screen or PrntScn key on your keyboard - it's usually off toward the right, over the arrow keys, above Insert and Delete. This will copy your current screen to your Windows clipboard, as if you had selected and copied it as an image.
Then open any graphics editing program, create a new document the size of your monitor's resolution, and paste into that document. Your screenshot should appear in the document.
Screenshot Programs:
There are many programs available, free and pay, that will take screenshots for you by using a hotkey, and save them to a folder - just like The Sims 2 with the C key, but with options for much better quality settings.
A quick Google search for 'free screenshot program' will also bring up many other options, which may have other features that are of interest to you.
Optimizing, Editing, and Compressing Images:
Many simmers struggle with getting their images to be clear, crisp and under the maximum file size while keeping the image size larger than 800px by 600px. After getting your images from the in game camera or using a print screen program you will need to resize them and compress them into a jpeg image. Many graphics programs have a built in optimizing feature. Here are a few common ones:
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Uploads not allowed on MTS
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These items are not allowed on MTS in any category.
Pay/Pirated Content
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Everything required or recommended for an upload must be freely available, without having to pay.
- No uploads requiring pay content: We do not host content (for example, recolours of a pay hair or object mesh) that absolutely require pay content to function in-game.
- No optional pay, pirated, or stolen content: Even for optional or recommended content not absolutely required for the creation to work (for example, hair on a sim or a couch on a lot), this means:
- No content you must pay for. This means you cannot use items that are pay, donation, subscriber only, "special gift", etc. type content, anything accessible only when you pay money or subscribe.
- No content from sites that are repositories of unmodified content when it is still available from the original creator, whether these items are pay or free (no Booty or Simscave, torrents, sites full of stolen content or similar, but the Graveyard and sites that offer recolours or modifications with the mesh are okay).
- No EA content simply converted to base game use with no other changes.
- No pirated EA Store content. EA Store content, linked to the legitimate EA Store, is okay though. TS2 store content may be included, with proper credit, since the store is no longer available.
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Other content not allowed
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- Items that belong on the adult site: No content posted on MTS can have visible nudity, sexual content, or adult content, and instead must be posted on our adult site, Sexy Sims. This means on MTS, you may not post:
- Content that contains nudity, which we define as exposing the female nipples, or the butt crack/genitals of either gender, including semi-transparent stuff like a sheer bra. Items that are merely "sexy" like skimpy miniskirts or string bikinis are fine on MTS. Transsexual/transgender items are also not considered adult content unless they contain nudity.
- Skintones containing genital details - female nipples are okay on MTS but see below regarding screenshots.
- Images of skintones with uncensored female nipples. Please blur or cover the nipples, butt crack, and genital area when taking screenshots of your skintones.
- Fine art uploads containing visible nudity.
- Items with specifically sexual content (sex toys, sexual poses).
- Items containing swear/curse words
- Items relating to illegal drugs. Prescription and over-the-counter drugs, alcohol, and tobacco are okay on MTS though.
- Sexualized children: We do not allow any sexy/sexualized content for baby, toddler, or child sims in any way - no breasts whatsoever on child sims, no "sexy" outfits, etc. If you want to make preteens, make a less developed body for teen sims. Sexualized child content is not allowed at our adult site either.
- Offensive content: Racist, sexist, homophobic, transphobic, bigoted, hateful or otherwise offensive content will not be allowed. Again, also not allowed at our adult site.
- Gore/violence: We do not allow uploads which feature prominent, graphic violence and/or gore. Examples of things we do not allow would include items centred around mass shootings, images showing explicit violent imagery, cannibalism, and infanticide. Limited violence and gore may be featured if not the dominant focus of the upload, and not excessively graphic. Think a PG-13 movie. If uncertain whether your upload crosses this line, we suggest making a thread in the Creator Issues forum asking for feedback from a moderator before uploading.
- EXE installers: Creators are not allowed to post exe (or other executable) files for any area of the site but Modding Tools. If your content needs to be installed to a certain directory, you can compress your files and leave the directory structure intact, so you can tell people to just install to Program Files, for instance, and the files will go where they need to. Executable installers can easily hold viruses, and are generally not needed for installing most content.
- Preorder bonus content: Certain items were only available if you preordered certain expansions or stuff packs from certain retailers. It's unfortunate if someone missed out on getting them, but they can't be redistributed here as EA has made it clear that they do not allow it.
- Unmodified EP/SP/Store content: While it is common practice to modify and use bits and pieces of game content to create custom content, extracting content from an expansion, stuff pack, or Store item and uploading it unmodified is not allowed on this site. You are welcome to upload significantly modified versions of expansion, stuff pack, or Store content, but you can't just be ripping it and changing one tiny thing (or nothing) just so people who didn't purchase it can still use it.
- Stolen/reuploaded content: This should go without saying, but do not upload content made by others and claim it as your own, in whole or in part. Don't upload the work of someone else without their permission... if they wanted to share it at MTS, they can easily upload it here themselves.
- Uncredited content/violating permissions: If any part of what you have uploaded (mesh, textures, alphas, bump maps, coding, etc.) comes from somebody else's work, you MUST provide a link and credit in the text of your post, for the original author. State what you've used of theirs, the author's name, and give a link back to them. You must check the author's policies to see if you can use their content in the way you want, and you may not violate any policies stated. If there are no policies or they don't disallow your type of usage, or the site is permanently offline, then you can assume it's okay. Please see here for more details: Updates and Remixes of Creations.
- Redirects: If you want to move a creation to another site, please remove your upload from MTS, don't just edit the text to point to a different site.
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