Game Help:Sims 3 Moodlets
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What are moodlets?
Moodlets relate to the mood the sim is in. Different events and happenings in a sim's life can give them positive, negative, or neutral moodlets which will affect their mood. Once you reach a certain mood threshhold, your sim will get lots of lifetime reward points, which they can later use to buy special boosts, traits, and items.
Negative need-related moodlets (such as Tired or Has to Pee) can be clicked on in the moodlets panel to automatically queue an action that will remove the negative moodlet - you don't have to click on the bed or the toilet, just tell the sim to take care of the problem.
Needs
The following moodlets relate to the basic core needs of a sim.
Energy
Icon | Moodlet Name | Effects | Time Period | From | Description | Notes | Expansion |
---|---|---|---|---|---|---|---|
Had a Nice Nap | +10 Mood | 5 Hours | Napping | Having a great, refreshing nap may be just enough to hold back the onset of sleep. | |||
Cuddle Time | +20 Mood | 5 Hours | Stuffed Animal | Teddy bears make excellent sleeping companions. | Toddlers and children (or other Sims with the Childish Trait), receive this by sleeping with a teddy bear in their inventory. | ||
Well Rested | +20 Mood | 10 Hours | High Energy need | It's easy to wake up on the right side of the bed when you got plenty of time in the bed. | |||
Bad Night's Sleep | -15 Mood | 6 Hours | Cheap bed | Sleeping on a cheap bed would make any sim grumpy. | Get a better(more expensive) bed | ||
Sleepy | No mood effect | 3 Hours | Low Energy Need | Get (name) to bed soon, to avoid the wrath of the truly tired. | After the 3 hours, if the sim doesn't sleep s/he will become tired. | ||
Tired | -40 Mood | 3 Hours | Very Low Energy Need | When sims get too tired, their mood begins to go south. | After the 3 hours, if the sim doesn't sleep s/he will become exhausted. | ||
Exhausted | -50 Mood | Until sleep | Critical Energy Need | At this level of sleep deprivation, even the floor looks like a good bed to this Sim. | Sim may fall sleep in the floor. | ||
Slept Like a Queen | +40 Mood | 10 Hours | Sultan's Tabernacle | Many have said about it, few have actually done it. | Sultan's Tabernacle can be purchased at a special merchant for 2,500 Ancient Coins and level 3 Visa |
Bladder
Fun
Solutions: usually after coming home from work Stressed or Strained: watch TV or do fun things to lower and get rid of the moodlets
Hunger
Hygiene
Social
Situational
Work
Pregnancy
School
Fire
Community Lots
Environment
Icon | Moodlet Name | Effects | Time Period | From | Description | Notes | Expansion |
---|---|---|---|---|---|---|---|
Dirty Surroundings/Smelly Sims | -15 Mood | - | Dirty objects/puddles | Garbage, filth, and grime do not improve one's surroundings. | Will also appear if spoiled food is present in your Sim's inventory | ||
Filthy Surroundings | -30 Mood | - | Dirty objects/puddles | The grime and muck is really starting to pile high. It won't be long before it starts paying rent. | |||
Vile Surroundings | -40 Mood | - | Dirty Surroundings | This room is so fetid and foul. Sims were not meant to endure such a lax household cleaning philosophy! | |||
Too Many People | -15 Mood | - | Being in a crowd | Certain sims may not feel too comfortable around large groups | Loner trait | ||
Unfinished Room | -10 Mood | - | Uncovered walls or floors | This room needs proper flooring and wall covering of some sort to be considered complete. | |||
Disgusted | -5 Mood | 10 Minutes | Encountering smelly sim, Disgusting food | Revolting sights and smells will have this effect on sims, so it's best to move them away. | Countdown starts when the disgusting sim leaves or the food is taken out. | ||
Plagued By Nature | -20 Mood | - | Being outside | It's often best for Sims that hate the Outdoors to spend as little time out there as possible. | Hates the Outdoors trait | ||
It's dark | -10 Mood | - | Darkness | A little light would certainly improve things. Perhaps some windows to let natural light in, as well? | |||
Afraid of the Dark | -15 mood | - | Being outside at night | Heading inside or finding a bit of sunlight will take care of this cowardly affliction. | Coward trait. | ||
Beautiful Vista | +15 Mood | - | Beautiful lot | This...house…is…incredible! Somebody really knows how to live | |||
Decorated | +10 Mood | - | Slightly decorated room | Sims enjoy well furnished homes. By the looks of things, this place isn't so bad! | |||
Nicely Decorated | +25 Mood | - | Medium decorated room | Well designed décor stands out in a good way and tends to make everyone happier. | |||
Beautifully Decorated | +40-50 Mood | - | Fully decorated room | Rooms adorned with the most expensive sculptures and paintings improve life dramatically. | |||
Comfy | +5-30 Mood | - | Comfortable object | Nothing beats a good seat for comfort except perhaps a better seat. | |||
Cozy Fire | +15 Mood | - | Warm Fire | Sims enjoy the warm cheery glow of their fireplaces...poke them for extra warmth! | |||
Warmed | +25 Mood | 3 Hours | Warm Fire | There is nothing like the feeling of a warm flame to make a Sim happy. | |||
Enjoying Music | +20-40 Mood | - | Stereo playing | It's hard not to enjoy a beat this solid. | +Mood depends on the quality of the speakers and music genre, or the guitar skill of the performing sim. | ||
Enjoying Solitude | +15 Mood | - | Being alone | Introverted sims like it best at times when others completely and utterly stay away. | Loner Trait | ||
Lovely Pool | +15 Mood | - | Beautiful Lot | The pool is so clean and pristine. Chlorine sure works wonders! | |||
One with Nature | +20 Mood | - | Being outside | Outdoors(wo)men find themselves quite happy when not tucked away indoors. | Loves the Outdoors Trait | ||
Rude Awakening | -10 Mood | 30 Minutes | Stereo, CryingBaby | Loud noises and ruckuses will disturb sleeping sims. Keep those stereos off and the conversations somewhere else, and don't light the bedroom on fire. | |||
Crying Baby | -15 Mood | 10 Minutes | Crying baby | If the baby can't be quieted, it's best to get as far away as possible. | If after the 10 minutes there's a still a crying baby, moodlet will reappear | ||
New Home | +25 Mood | 24 Hours | Moving house | It's a new place to call home! | |||
Oppressive Heat | No Mood Effect | - | Being in a hot tomb | This tomb has heat pouring out of every crack and corner, as if an ancient volcano pulses underneath its cracked floors. | Appears in the tomb of the Burning Sands, in Egypt. | ||
Humid Atmosphere | Being in a tomb room with steam traps | ||||||
Mystical Feeling | |||||||
Creeping Dead | |||||||
Adventuring | +10 mood | - | Being in a tomb | Danger! Fortune! Destiny! Aren't adventures exciting? | Adventurous trait. | ||
Eye Candy | +10 mood | 30 minutes | Being near a sim with the Eye Candy lifetime reward. | (Sim Name) has this glow about them that other Sims just can't miss! | |||
Neuronic Synergy | +10 mood | - | Being in a room with the Chinese incense holder. | A synergistic mind is a more powerful mind! Promote more synergy in your life today! | Buy this from the China general store merchant | ||
Love is in The Air | +10 mood | - | Being in a room with the France incense holder. | They say smell is the strongest sense. Can you smell the love? | Buy this from the France general store merchant | ||
Totally Mellow | +10 mood | - | Being in a room with the Egypt incense holder. | The fragrant smoke of the incense leads to a completely laid back and at ease state of mind for Sims. | Buy this from the Egypt general store merchant | ||
Wondrous Collection | +20 mood | - | Being in a room with a complete collection of Gold Figurines. | A complete collection of Gold Figurines is quite the sight to see! | Collect Gold Figurines, and other relics, through adventures. | ||
Saw Great Fireworks Show | +10 mood | 16 hours | Performing a Fireworks Extravaganza (requires at least 5 fireworks) | It's always amazing to watch something as beautiful as colorful lights that blaze across the sky. | Purchase fireworks from the China general store merchant | ||
Visceroirdal Nausea | -25 Mood | 2 hours | Tiberium in Inventory | Tiberium has been slowly contaminating the planet for years, leading many to question its value when contrasted to the sickness caused. | After your sim becomes ill from this moodlet, take the Tiberium out and place it on your lot. It will eventually turn into a Spire Cut Tiberium. | ||
Zen | +20 Mood | Scholar's Gardern | Only a place jam-packed with tranquility could promote such a powerful feeling of Zen. Namaste! | Occurs when a sim visits the Scholar's Garden in Shang Simla, China. |
Other
Icon | Moodlet Name | Effects | Time Period | From | Description | Notes | Expansion |
---|---|---|---|---|---|---|---|
Bad Landing | -20 Mood | 20 minutes | Trampoline | Ouch! Nothing kills a good time on the trampoline like falling on your behind! | Trampoline use | ||
Feeling Lucky | +5 Mood | 24 Hours | Lucky Trait (seems random) | Today is (name)'s lucky day. Who knows what good will happen? | Appears randomly after 4 hours of sleep (only for lucky sims). | ||
Fulfilled | +15 Mood | 6 Hours | Completed a Promised Wish | The satisfaction of having a wish come to fruition feels great! | |||
Very Fulfilled | +75-100 Mood | 7 days | Completing Lifetime Wish | Everything is working out perfectly! Your Sim feels extra fulfilled! | |||
I Am Beautiful | +10 Mood | 4 hours | Admiring Self in mirror | Appreciating beauty, even one's own, is just a benefit of vanity. | Snob trait | ||
New Stuff! | +20 Mood | 2 Hours | New objects | Sims love getting new things for their homes! | |||
New Car Smell | +10 Mood | 2 Hours | Riding in New Car | Ah, that new car smell is so factory fresh! | |||
Stir Crazy | -15 Mood | Until the Sim leaves the house | Not Leaving Home | Sims should leave the house frequently for sanity's sake. Shake well with a community marinade for best results. | Go Outside, Do something. | ||
Bad Reception | -10 Mood | - | Cheap TV | Cheap television sets don't always provide the most pristine picture. | Get a better(more expensive) TV | ||
Pristine Picture | +15 Mood | - | Nice TV | The pixels are dancing daintily on the television, perfectly within the highest resolutions money can buy. | |||
Charitable | +10-30 Mood | 24 Hours | Donating to Charity | It feels great to help other Sims, especially when they are in need. | Mood bonus depends on how big was the donation. Those with the Good Trait will want to donate to Charity | ||
Fiendishly Delighted | +15 Mood | 6 Hours | Forum posting, Donating to Undermine Charity, Watching Sim Suffer | Sims of the evil persuation take pleasure in the misfortune of others. | Evil or Mean Spirited traits. | ||
Disappointed | -15 Mood | 24 Hours | Forum Posting | Some sims just hate it when they blow a chance to impress others. | |||
Stuff Taken | -15 Mood | 24 Hours | Repossesion, Seeing Burglar | Sims really like their stuff, and when someone grabs it, they take it quite personally. | |||
Tired From Moving | -10 Mood | 6 Hours | Moving house, Moving in with another sim | It's been a long day, but it's good to be home and settled in. | |||
Read A Masterpiece | +20 Mood | 24 Hours | Reading a Masterpiece | Turning the last page of a masterpiece is like falling in love... It's a beautiful thing. | When sim finishes reading a masterpiece novel | ||
Wasted Food | -5 Mood | 2 Hours | Throwing Away Perfectly Good Food | Don't throw away good food! There are starving children in strangetown! | |||
Inspired | +15 Mood | 4 Hours | Viewing Art | A genuine and original work of art can inspire and render viewers speechless upon experiencing. | |||
Mother/Father of the Bride | +40 Mood | 24 Hours | Seeing a daughter's wedding | Seeing a daughter married makes a mother/father so proud. | |||
Soaked | -5 mood | 2 hours | Exploring a dive well in tombs | Being soaked is never really comfortable, unless it's keeping you from catching fire. | |||
Mummy's Curse | -25 mood | 14 days | Losing a fight with a mummy, there's a chance to get cursed | That mummy has left with you more than a scratch...The eerie feeling of doom must be remedied by the Sphinx before it's too late! | Sims 3 Mummies. | ||
Blessing of the Sphinx | +25 mood | 2 days | Talking to the soulpeace statue inside The Great Sphinx tomb, when you are cursed by a mummy. | The ever merciful Sphinx has lifted quite a weight from your shoulders. | |||
Snake Kiss | +35 mood | 2 hours | Using the snake charming basket. | Only the most talented and daring snake charmers are able to attempt to kiss the deadly snake atop it's head and succeed! | If you use the snake charming basket long enough (there's no progress bar), you'll get the option to upgrade to a King Cobra. A kiss from the King Cobra can cure the Mummy's curse. | ||
Technophobia | -10 mood | 25 minutes | Using technology. | For some sims, using technology is an unsettling experience. | Technophobic sims. | ||
Ouch! My Face! | -25 mood | 4 hours | Being bitten by a snake, when using the snake charming basket. | Woah! It looks like you just got bitten in the face by a rather unruly snake! | |||
Meditative Focus | No Mood Effect | 4 hours | Meditating. | A clear mind and a centered chi will help you get things done better and faster. | The ability to meditate is gained through the Martial Arts skill. | ||
Promising Fortune | +10 mood | 3 hours | Eating a fortune cookie. | The correct cookie was chosen and Fate now favors (Sim Name). | You can buy the fortune cookie machine in China, from the general store merchant. | ||
Foreboding Fortune | -10 mood | 2 hours | Eating a fortune cookie. | This cookie had such a terrible fortune, it's hard to think that it could ever come true. Or could it? | |||
Boosted Courage | +25 mood | 3 hours | Drinking Liquid Courage | Just one sip of Liquid Courage can transform the most cowardly of Sims into stalwart tomb explorers in mere seconds. Step aside, fear! | Liquid Courage can be bought at a special merchant for level 1 Visa and 40 Ancient Coins | ||
Visited Egypt/France/China | +15 mood | 2 days | Visiting Egypt, France, or China | Sims freshly returned from an adventure abroad feel relaxed, but also tired and a tad winded. They need a bit of a break before venturing out of the country again. | Adventurous sims get this moodlet for only 36 hours. Your sim cannot travel again until this moodlet clears. | ||
Good Memories | +10 mood | 3 hours | Photograph | Reminiscing upon past foreign travels is a great way to pass the time! | Adventurous sims can reminisce on photographs taken while travelling. | ||
Hurt Hand! | -25 mood | 3 hours | Hidden Door, Snake Bite, Martial Arts Board | A wise Sim learns from a hurt hand, while others only feel pain. | Sims cannot break boards until this moodlet clears. Increased Martial Arts and Snake Charming skill will help prevent this. Hidden doors in tombs can slam on sims' hands. | ||
Fear | Varies | Varies | Mummies, Dive Wells, etc... | Tombs are laden with terrors that fill even the bravest with dread. | Brave sims are immune to Fear. Cowardly sims get it worse. Sims will not attempt to explore dive wells or cross traps until this clears. | ||
Knocked Out | -25 mood | 30 minutes | Dart Trap, Mummy | Various obstacles in tombs wreak havoc on the Sim body such that from time to time it cries "uncle!" and takes an impromptu break. |
Sims 3 Game Help Categories: | |
---|---|
Custom Content | Installation | Gameplay Guides | Technical & Graphics Issues | Miscellaneous Issues | |
MTS Help Q&A Forums | |