Tutorials:STF Conversion Tute Step 5
Step 5: Extract the Sims 2 (TS2) Mesh and Textures
Extract the mesh from your favorite TS2 object. open Simpe - click File, open navigate to your TS2 package and open it. 1: In the Resource Tree, click on the Geometric Data Container (GMDC) 2: In the Resource List, click on the (meshname)_tslocator_gmdc 3: at the bottom select Plugin View and make sure the mesh is checked 4: Click the Export button and save it to your new working folders. (image: simpemeshextraction.jpg] 5: Navigate to your TS2-original folder and save the extracted mesh.obj (simpe-mesh-extraction.jpg)
Back in SImPE, extract the image files. You only need the texture files 1. In the resource Tree, select Texture Image (TXTR)(2) 2: In the Resource List, select the foliaged_txtr (You don't need the TS2 alpha) 3: In the Plugin View, select the largest size - in this case it is a 512 x 512 image - remember this size, You will need that info later for the UV map and the texture conversions. 4: Click Export 5: Navigate to your TS2-original folder and save the extracted texture.png (ts2-texture.jpg) 6: Close Simpe