Difference between revisions of "MTS2:Creator Guidelines/Sims 3 CAS"

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(Created page with '=Sims 3 Custom Patterns= ==Introduction== Uploading custom sim content? This guide will walk you through every step of what we require on MTS. Please make sure you read these g…')
 
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! style="text-align:left" | No Photoshopping on required screenshots (*)
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! style="text-align:left" | No Over-Photoshopping (*)
 
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|While it can be tempting to get artistic with your screenshots in Photoshop, please don't. Screenshots need to be just as things look in the game, with no extra filtering such as contrast, sharpen, blur, saturation, etc.
 
|While it can be tempting to get artistic with your screenshots in Photoshop, please don't. Screenshots need to be just as things look in the game, with no extra filtering such as contrast, sharpen, blur, saturation, etc.
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! style="text-align:left" | In-Game (*)
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|In order to see what your creation looks like in-game, we require in-game screenshots.  You must actually load the game and take your screenshots there.  We do not accept texture pics, CTU, 3D program pics, etc., without the required in-game pics too.  Please don't try to cut out backgrounds or fake in-game pics.  We can definitely tell the difference.
  
===Required Screenshots===
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For best results, put your item on a sim on a lot.  Create-a-Sim screenshots are acceptable, but the lighting in CAS is pretty bright and you may not be able to get detail pics and that sort of thing, too.
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We require certain screenshots for custom pattern uploads - if you do not include these screenshots, your patterns will not be approved!  
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! style="text-align:left" | Show All Items In the Set (*)
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|[[Image:BlasphemyEyes-Colours.jpg|right|300x300px]]If you are uploading a set of items with multiple colours or styles, you must include in-game screenshots of every item in the set!  You can't just upload a single in-game pic and then show the other colours it comes in, or texture swatches - you need to have actual in-game pics of everything! It may be time-consuming to take pictures of a large set, but it gives downloaders a much better idea of what they're getting.
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! style="text-align:left" | Show Everything Twice (*)
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! style="text-align:left" | Poses (*)
 
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|You need to show at least one picture of EACH and EVERY pattern included in your set, showing them on at least two items.
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|[[Image:Poses.jpg|right|300x300px]]If you are uploading clothing, your sims need to be in a pose that shows off your clothing properly.  The best way to do this is simply to have your sim stand there, doing nothing, arms at their sides.  You can also just have your sim walk normally - click "go here" and have them walk.
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It may be tempting to have your sim doing something amusing or silly, or to show your bathingsuit-ed sim jumping into a pool, and that's fine - but make sure that whatever pose you choose, it shows off your creation first and foremost.
 
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! style="text-align:left" | Multiple Colors (*)
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! style="text-align:left" | Show the Whole Thing (*)
 
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|You will need to show your pattern in the DEFAULT colours and at least one OTHER set of colours.  
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|[[Image:Fullpic.jpg|right|300x300px]]Make sure that your screenshots show the whole item - for clothing or skins, this usually needs to be a head-to-toe shot.  Don't crop or leave out important details like hands, feet, etc., even if you haven't done anything with them - people want to know that the cute vest top they're downloading doesn't have armbands, for example.
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You CAN use cropped or closer pictures to show detail and/or for your thumbnail shot, but make sure you have at least one pic that shows everything.
 
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! style="text-align:left" | Tiling (*)
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! style="text-align:left" | Take Detailed Pictures (*)
 
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|   On at least one of those items, the pattern must be obviously tiling/repeating. Bedspreads, walls, floors, and rugs are all good options. You may show your patterns on additional items such as clothing if you choose, but such images will not be sufficient for the required shots!
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|[[Image:Shoes.jpg|right|300x300px]]For an upload with special details that cannot be clearly seen from a full-body shot, it's a good idea to show detail pics. You can get some nice close-up shots this way that really show the interesting bits.  Make sure these are in addition to (not instead of) your full body shot.
<blockquote>One of your required screenshots MUST display your pattern on a 4 tile or longer wall. That way the downloaders can get a clear shot of how the pattern will tile. However, this rule may be bent if you are uploading a pattern that obviously would not belong on a wall--such as carpet. In this case, you may display the pattern on a large floor.</blockquote>
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* For a good example of pictures showing the details of an upload (the one used in the example pic to the right), see: [http://www.modthesims.info/download.php?t=369114 High Sneakers (Sims2Time)].
 
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! style="text-align:left" | Appropriate (*)
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! style="text-align:left" | Close Enough (*)
 
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|Please make sure you use appropriate items upon which to display your patterns. A plaid pattern may look good on clothes and bedspreads, but would be silly on a car. <br style="clear:both" />
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|[[Image:Close.jpg|right|300x300px]]Take your pics from close up!  Don't take your pics from across the lot or far away - this won't show what you've made. Get nice and close, on the same level as the sim.
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For things like makeup and eyes, this is especially important!  You want to make sure people have a very clear idea of what they're getting, so you can't take your pics from too far away or your creation simply won't be visible.
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! style="text-align:left" | Create-A-Pattern Tool (*)
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! style="text-align:left" | Multiple Angles (*)
 
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|[[Image:Capnono.png|300x300px|right]]
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|[[Image:Sport03.jpg|right|300x300px]]Especially with things like clothing, skintones, or hair, it can be very helpful to not only show the item from the front, but also the sides and the back. People downloading want to know that what they're downloading doesn't just look good from one angle, but from all sides.
The [http://www.thesims3.com/game/tools/pattern| Create-A-Pattern Tool] has a built in "preview" feature that allows for you to test your patten on various objects. However, these simulations are ''NOT'' permitted as part of your required screenshots for your upload. '''You must take all pattern screen shots in the actual game'''.
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! style="text-align:left" | Enough Light (*)
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|[[Image:Lightdark.jpg|right|300x300px]]Don't take your pics at night or in a dark room!  Take your sim outside in the sunlight (make sure they're facing the sun - light comes from a certain direction on the lot!) or put them in a well-lit room.  At the same time, make sure you don't use too much light: Create-a-Sim screenshots can sometimes be too bright to show things like freckles on a light skintone, or if you put a sim in something light-coloured under a bright light, it can wash out and lose a lot of the detail of what you've made.
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If your screenshots are consistently coming out dark and you don't know why, then you are probably using an external screenshot program (such as FRAPS) while playing in fullscreen mode. This always causes dark pics, for no apparent reason. To get round this, either use the ingame camera (C key), or use windowed mode (Options -> Graphics options).
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! style="text-align:left" | Cut That Hair (*)
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|[[Image:Haircut.jpg|right|300x300px]]Remember to put your sim in a hairstyle that doesn't cover up the content you're uploading.  You don't want the hairstyle your sim is wearing to cover up substantial amounts of your clothing, for instance.  Choose a hairstyle that doesn't get in the way and allows you to show off what you've made without a bunch of hair covering it.
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! style="text-align:left" | Show the Recolorable Channels (*)
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|[[Image:Channels.jpg|right|300x300px]]If your upload has recolourable channels, show them in at least one of the screenshots - and preferably, label them too (or at least point them out in the post). An upload with four recolourable channels, which are all the same colour in the screenshots, looks rather like an upload with one recolourable channel; which makes your upload appear less awesome than it actually is. If you must provide screenshots with no differentiation between the channels, at least describe clearly where the channels are in your upload text.
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! style="text-align:left" | Obscured Skintones (*)
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|[[Image:Blurryskintone.jpg|right|300x300px]]Because MTS is not an adult site, you need to take special care when uploading skintone files.  Not only must your skintones not have too much "adult" detail on the actual skins themselves (please see the special note below under "Adult Content/Nudity" regarding skintones) but you must obscure your screenshots.  We normally don't want you to cover up your texturing, but in this case, we do...
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This means you need to cover the female breasts, the crotches on both genders, and the butt crack of both genders.  You may do this by putting your sims in skimpy underwear, by covering those areas in a black bar, or, probably the best way to do so without your obscuring getting in the way of your texturing, selecting those areas in your graphics program of choice and applying a blur or pixellation filter to them.
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! style="text-align:left" | Try Neutral Backgrounds (*)
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|For best results, use a simple plain backdrop for your screenshots.  While it may be tempting to do a really complex set, what you're showing in your screenshots is what you're uploading, and something simple and plain is the best way to show off what you've made.  If you're uploading something mostly dark-coloured, make sure to use a light backdrop (and vice versa - darker backdrop for light stuff) so it doesn't get lost in the background.
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This is not an absolute -requirement- and for some things like historical clothing and the like you may do better with a simple basic set that matches your theme, and a nice garden scene can look nice too - just make sure that what you're doing in the background doesn't detract or distract from what you're actually uploading.
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! style="text-align:left" | In-Line/Attached Screenshots (*)
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|Please do not post more than 4 inline screenshots (images that appear in the text of the thread). Having a lot of images that have to load on the thread makes browsing downloads very slow and can make the thread jump around as they keep loading.
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You may host your inline screenshots elsewhere like Photobucket.com - however, these screenshots hosted elsewhere must be additional screenshots, and you must make sure to actually attach your required screenshots to the thread itself.  If your Photobucket account runs out of bandwidth or you delete the pics, people still need to be able to get the required screenshots on your thread.
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You can attach up to 12 screenshots to the thread itself, with the 4 additional inline screenshots hosted elsewhere (or attached) for a total of 16 possible screenshots.  This should be plenty to show what you've made, even for fairly large sets.  Remember, you can always collage several different images together into one image if you have a bunch of stuff to show off, or want to show multiple angles of an outfit, or the like.
 
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Revision as of 15:41, 23 May 2011

Contents

Sims 3 Custom Patterns

Introduction

Uploading custom sim content? This guide will walk you through every step of what we require on MTS. Please make sure you read these guidelines carefully, as our standards have changed over the years, and there may be some items you weren't aware of before.

If you've uploaded TS2 Bodyshop content, then many of these standards are the same; however please pay particular attention to requirements regarding recolourable channels.

Quality/General

This is by far the most important factor in pose uploads, but also the hardest to quantify.

Screenshots

People want to see what they're downloading! Your screenshots sell your upload - if people don't like the look of your screenshots, they're not going to download - and if your screenshots are too bad, you won't get your upload approved.

Big Enough
The larger your pics, the better! Tiny pics won't show enough detail to see what you've made.
  • Minimum Size: 800 pixels wide by 600 pixels tall is a good size for the smallest pic you would want to upload. You may have smaller pics for thumbnails and the like, but for your required screenshots, please go as big as you can!
  • Maximum Size: MTS allows pictures up to 2560 pixels wide by 1440 pixels tall, and a file size limit of 800 kbs - so you can have nice, big, pretty pics. You may have to resize your pictures or apply compression to get them to fit within that limit.

Please don't just take a small pic and size it up in your graphics program to get bigger pics - this only makes the dimensions larger but doesn't add any detail and just gives you a blurry, pixellated larger pic, not a nice clear one.

Uploading

Once you have your creation made and screenshots taken, you need to make sure you have all the information and file types in order when uploading.

Zip, Rar, or 7z
To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.

For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.

  • Do not include multiple archives with the same contents - that is, please don't put your files in both a .zip as well as a .rar because some people only want .zip files. Choose one format.
  • Do not double-compress your files... a .rar file inside another .rar file (or any other archive inside another) doesn't compress it anymore, and it makes it so we can't see the contents without downloading, and also just makes an extra step for the people downloading.
  • The file size limit on MTS is 50 mb. If you exceed this limit you will need to split your archives. This should probably never come up except for large worlds for The Sims 3, or huge sets of smaller items.

Additional Stuff

  • If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.
  • If you're not sure whether your patterns are ready for uploading, use the Creator Feedback Forum to get feedback on it.
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