CrazyMartyTestPage

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This article is imported from the old MTS2 wiki. You can help Sims2Wiki by cleaning it up. It's original page with comments can be found at http://old_wiki.modthesims2.com/CrazyMartyTestPage
====ALL TS2 Resource Types by Type Code====

including all formats


{{table columns=3 cellpadding=1 cells="00000000;ui;user interface controls;0a284d0b;wgra;wall graph;0b9eb87e;trks*;audio track settings (cpf);0b9eb87e;trks*;audio track settings (xml);0bf999e7;desc;lot or tutorial description was ltxt;0c1fe246;msov*;mesh overlay for faces (cpf);0c1fe246;msov*;mesh overlay for faces (xml);0c560f39;objx;object link (cpf);0c560f39;objx;object link (xml);0c7e9a76;jpg;JPEG image;0c900fdb;????;unknown;0c93e3de;fmod;face modifier (cpf);0c93e3de;fmod;face modifier (xml);1c4a276c;txtr;texture (rcol-3);1c4a276c;txtr;texture (rcol-4);2026960b;atab;audio table;2026960b;hit;hitman audio;2026960b;ini;odd ini files;2026960b;mp3;mp3 audio;2026960b;spx1;sound effects;2026960b;xa;xa audio;2026960b;xml;odd xml files;2a51171b;3ary;3d array;2c1fd8a1;txov;texture overlay for faces (cpf);2c1fd8a1;txov;texture overlay for faces (xml);2c30e040;jpg;JPEG image;2c310f46;????;unknown;2c43cbd4;jpg;JPEG image;2c488bca;jpg;JPEG image;2cb230b8;fenc;fences (cpf);2cb230b8;fenc;fences (xml);42434f4e;bcon;Simantics behavior constant;42484156;bhav;Simantics behavior script;424d505f;bmp;bitmap image;43415453;cats;catalog string;43494745;cige;image link;43545353;ctss;catalog string set;44475250;dgrp;drawgroup;46414345;face;face properties;46414d49;fami;family information;46414d68;famh;family data;46434e53;fcns;global tuning values;46574156;fwav;sound reference;474c4f42;glob;global label;484f5553;hous;house data;49596978;txmt;material definitions (rcol-3);49596978;txmt;material definitions (rcol-4);49ff7d76;wrld;world database;4b58975b;tmap;lot or terrain texture map;4c158081;ston;skin tone (cpf);4c158081;ston;skin tone (xml);4c697e5a;moma;model material (cpf);4c697e5a;moma;model material (xml);4d51f042;cine;cinematic scenes;4d533edd;jpg;JPEG image;4dcadb7e;terr;terrain textures (cpf);4dcadb7e;terr;terrain textures (xml);4e474248;ngbh;neighborhood data;4e524546;nref;unknown;4e6d6150;nmap;file name map;4f424a44;objd;object details;4f424a66;objf;object functions;4f626a4d;objm;object metadata;50414c54;palt;palette;50455253;pers;current sim status;504f5349;posi;Edith related;50544250;ptbp;package creation tool;53494d49;simi;sim information;534c4f54;slot;object slot;53505232;spr2;sprites;53545223;str#;string array;54415454;tatt;unknown;54505250;tprp;Edith Simantics behavior labels;5452434e;trcn;BCON labels;54524545;tree;Edith flowchart trees;54544142;ttab;pie menu functions;54544173;ttas;pie menu strings;584d544f;xmto;material object?;584f424a;xobj;unknown;6b943b43;2ary;2d array;6c4f359d;coll;object collection (cpf);6c4f359d;coll;object collection (xml);6c589723;lotn;lot name;6c93b566;fneu;face neutral (cpf);6c93b566;fneu;face neutral (xml);6d619378;nhob;neighborhood object (xml);6d814afe;wtre;wants/needs trees (xml);6f626a74;mobjt;main lot objects;7b1acfcd;????;unknown;7ba3838c;gmnd;cGeometryNode;856ddbac;bmp;BMP image;856ddbac;jpg;JPG image;856ddbac;png;PNG image;856ddbac;tga;Targa image;8a84d7b0;wlay;wall layer;8b0c79d6;????;unknown;8c1580b5;hton;hair tone (xml);8c31125e;jpg;JPEG image;8c311262;jpg;JPEG image;8c3ce95a;jpg;JPEG image;8c870743;famt;family ties;8c93bf6c;freg;face region for overlays (cpf);8c93bf6c;freg;face region for overlays (xml);8c93e35c;farc;face archetype (cpf);8c93e35c;farc;face archetype (xml);8cc0a14b;pmap;predictive map;8db5e4c2;sfx;sound effects;8dc0278d;????;unknown;9d796db4;????;unknown;a2e3d533;kacc;keyboard accellerator definitions;aace2efb;pdat;sim information;ab4ba572;fpst;fence post layer;ab9406aa;????;unknown;abcb5da4;2ary;2d array;abd0dc63;????;unknown;ac2950c1;jpg;JPEG image;ac4f8687;gmdc;cGeometryDataContainer;ac506764;skin;skin components list;ac598eac;sdat;current sim data (cpf);ac598eac;sdat;current sim data (xml);ac8a7a2e;nid;neighborhood id;aca8ea06;roof;roofs (cpf);aca8ea06;roof;roofs (xml);ace46235;stxr;surface texture;ba353ce1;tssg;TS SG system;bc66baec;roa;cTSRoutingObjectAggregate;c9c81b9b;lita;ambient light;c9c81ba3;litd;directional light;c9c81ba9;litp;point light;c9c81bad;lits;spot light;cac4fc40;smap;string map;cb4387a1;vert;vertex layer;cc2a6a34;????;unknown;cc30cdf8;jpg;JPEG image;cc364c2a;srel;sim relations;cc44b5ec;jpg;JPEG image;cc489e46;jpg;JPEG image;cc48c51f;jpg;JPEG image;cc8a6a69;????;unknown;cca8e925;wafl;walls/floors (cpf);cca8e925;wafl;walls/floors (xml);cccef852;lxnr;facial structure;cd7fe87a;matshad;material shader;cd8b6498;????;unknown;cd95548e;wfr;wants and fears;e519c933;cres;creation resource (base object);e86b1eef;dir;directory of compressed objects;ea5118b0;fx;complex effects;ebcf3e27;skin;applyable skin (cpf);ebcf3e27;skin;applyable skin (xml);ebfee33f;trkc;audio track parameters (cpf);ebfee33f;trkc;audio track parameters (xml);ebfee342;vers;game version;ebfee345;atst;audio test file;ec3126c4;jpg;JPEG image;ec44bddc;????;unknown;ed534136;lifo;level information;ed7d7b4d;want;wants/needs definition (xml);fa1c39f7;objt;singular lot object;fb00791e;anim;animation;fc6eb1f7;shpe;cShape (rcol-3);fc6eb1f7;shpe;cShape (rcol-4);"}}

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