User contributions
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- 14:06, 4 December 2011 (diff | hist) . . (-26) . . Sims 2 My (top)
- 00:18, 2 December 2011 (diff | hist) . . (+4) . . 534C4F54
- 00:18, 2 December 2011 (diff | hist) . . (+4,258) . . SLOT
- 20:11, 30 November 2011 (diff | hist) . . (+396) . . 0x002D (top)
- 20:20, 26 November 2011 (diff | hist) . . (+20) . . 0x000C (→Use) (top)
- 19:48, 5 November 2011 (diff | hist) . . (+40) . . 0x000C (→See also)
- 19:47, 5 November 2011 (diff | hist) . . (+243) . . Sims 2 My
- 19:40, 5 November 2011 (diff | hist) . . (+34) . . N File:DirectionAttribute.jpg (The My or Stack Object's direction) (top)
- 18:28, 5 November 2011 (diff | hist) . . (+144) . . 0x000C (→Use)
- 18:04, 5 November 2011 (diff | hist) . . (0) . . 0x000C (→Use)
- 18:03, 5 November 2011 (diff | hist) . . (+163) . . 0x000C
- 17:58, 5 November 2011 (diff | hist) . . (+52) . . N File:DirectionOpCode.jpg (The values returned by the Direction (0x000C) Opcode) (top)
- 12:45, 5 November 2011 (diff | hist) . . (+1,663) . . N 0x000C (Created page with "{{Primitive |name=Direction |opcode=0x000C |expansion=The Sims 2 }} ==Overview== This primitive provides a way to discover the direction from one object to anothe...")
- 20:52, 30 October 2011 (diff | hist) . . (+2,016) . . N 0x0078 (Created page with "{{Primitive |name=RayTrace |opcode=0x0078 |expansion=The Sims 2 }} ==Overview== This primitive provides a way to check whether there is a clear view of one object...") (top)
- 16:43, 28 October 2011 (diff | hist) . . (+101) . . 0x0014 (→Use)
- 16:07, 28 October 2011 (diff | hist) . . (+131) . . 0x002D (→Use)
- 13:04, 20 July 2011 (diff | hist) . . (-6) . . 0x002A (top)
- 22:42, 4 July 2011 (diff | hist) . . (+1,304) . . N Sims 2 Const (Created page with "There are many uses for constants, see BCON for more details. Referring to constants when you don't have a wizard to make life easy is a little weird. In a wizard you will ...") (top)
- 16:17, 3 July 2011 (diff | hist) . . (+1,781) . . N 0x001D (Created page with "{{Primitive |name=Set Motive Change |opcode=0x001D |expansion=The Sims 2 }} ==Overview== This primitive allows control of gradual changes in needs (a.k.a. motives...") (top)
- 00:41, 3 May 2011 (diff | hist) . . (-2) . . Load Order (top)
- 00:40, 3 May 2011 (diff | hist) . . (+2,777) . . N Load Order (Created page with 'Sometimes, two mods with different functions, each alter a number of BHAV resources. Now it MAY occur that one BHAV is altered by BOTH mods, in each case to get a different e…')
- 00:37, 3 May 2011 (diff | hist) . . (+377) . . SimPE Resource Editing
- 19:01, 30 April 2011 (diff | hist) . . (-495) . . 0x006A
- 20:00, 29 April 2011 (diff | hist) . . (-1,537) . . 0x006A
- 01:15, 26 April 2011 (diff | hist) . . (-2,170) . . 0x006A
- 19:41, 25 April 2011 (diff | hist) . . (+128) . . 0x006A (→Use)
- 15:58, 25 April 2011 (diff | hist) . . (+188) . . 0x006A (→Use)
- 00:11, 25 April 2011 (diff | hist) . . (+3,612) . . 0x006A
- 23:40, 24 April 2011 (diff | hist) . . (+1,675) . . N How SimAntics chooses and Animations (Created page with 'When one of the following primitives:- * Animate Object (0x0069) * Animate Sim (0x006A) * Animate Overlay (0x006B) * [[0x006C|Anim…') (top)
- 23:38, 24 April 2011 (diff | hist) . . (+1) . . STR (→STR#)
- 23:38, 24 April 2011 (diff | hist) . . (+1,009) . . STR (→STR#)
- 19:21, 24 April 2011 (diff | hist) . . (+58) . . 0x006C (→Use) (top)
- 16:57, 24 April 2011 (diff | hist) . . (+10) . . 0x0076
- 16:55, 24 April 2011 (diff | hist) . . (-38) . . 0x0074 (→Use)
- 16:54, 24 April 2011 (diff | hist) . . (-76) . . 0x0071 (→Use) (top)
- 16:53, 24 April 2011 (diff | hist) . . (+33) . . 0x006D (top)
- 16:51, 24 April 2011 (diff | hist) . . (-49) . . 0x006C (→Use)
- 16:44, 24 April 2011 (diff | hist) . . (+5) . . 0x001B (→Instruction Wizard) (top)
- 16:43, 24 April 2011 (diff | hist) . . (+60) . . 0x001A (→Use) (top)
- 16:42, 24 April 2011 (diff | hist) . . (+30) . . 0x0019 (→Use) (top)
- 16:41, 24 April 2011 (diff | hist) . . (+30) . . 0x0010 (→Use)
- 16:40, 24 April 2011 (diff | hist) . . (+15) . . 0x000E (→Use)
- 16:39, 24 April 2011 (diff | hist) . . (+45) . . 0x000D (→Use) (top)
- 16:38, 24 April 2011 (diff | hist) . . (0) . . 0x000B (→Use) (top)
- 16:38, 24 April 2011 (diff | hist) . . (+16) . . 0x000B (→Use)
- 16:37, 24 April 2011 (diff | hist) . . (+1,075) . . N Byte Order (Created page with 'In lots of the descriptions of operands for various primitives in SimAntics, you will see the following description, "operands 1 and 2 give the low and high order byte respec…') (top)
- 16:36, 24 April 2011 (diff | hist) . . (+5) . . 0x0008 (→Using the Instruction Wizard) (top)
- 16:34, 24 April 2011 (diff | hist) . . (+153) . . N File:Byte Order.jpg (An illustration of byte order in SimAntics. This picture shows that the bytes of a number are provided in the reverse order from how humans read numbers.) (top)
- 20:14, 23 April 2011 (diff | hist) . . (+341) . . 0x0074 (→Overview)
- 20:12, 23 April 2011 (diff | hist) . . (+82) . . 0x0014
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