TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleLHSBase
From SimsWiki
SocialRuleLHSBase(string key, XmlElement headElement)
Used to parse an <LHS> row as part of an interaction's SocialData. See TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/SocialRuleLHS for more info.
Parsed XML tags:
- <LHS com=CommodityType val=SpecificityOverride ltro=LTROOverride TP=thirdParty cp=STCommodityPositive SA=SpeechAct> The main parent tag.
- Specifity overide: Used to rank rules. A rule is considered greater if it has a lower specificity override.
- <LLTR mood=targetMood min=LTRMin max=LTRMax key=LongTermRelationshipTypes is=bool)>
- <SK key=skillname val=skillLevel is=skillThresholdAbove>
- <SC com=commodityType is=bool stc=shortTermContextType val=bool>
- <SE x=actorIncreasedEffectiveness rem=actorReducedEffectiveness y=targetIncreasedEffectiveness remY=targetReducedEffectiveness>
- <AGE x=actorAgeRestrictions y=actorAgeRestrictions>
- <Trait x=actorTraits y=targetTraits>
- <MAYBE part=partner wgp=wrongGenderPreference rep=repetition tb=targetBetrayed> All attributes are TS3PR/Sims3GameplaySystems/Sims3.Gameplay.Socializing/MaybeBool values