Difference between revisions of "Sims 3:TestTable"
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Inge Jones (Talk | contribs) |
Inge Jones (Talk | contribs) |
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Line 16: | Line 16: | ||
| | | | ||
*FullBuild0.package | *FullBuild0.package | ||
− | * FullBuild2.package | + | *FullBuild2.package |
*Sunset Valley.world | *Sunset Valley.world | ||
*smallNeutral_a.package | *smallNeutral_a.package | ||
Line 110: | Line 110: | ||
|- | |- | ||
− | | [[Sims_3:0x025ED6F4| | + | | [[Sims_3:0x025ED6F4|0x025ED6F4]] || || xml || CAS parts? |
| | | | ||
*FullBuild0.package | *FullBuild0.package | ||
Line 116: | Line 116: | ||
|- | |- | ||
− | | [[Sims_3:0x029E333B| | + | | [[Sims_3:0x029E333B|0x029E333B]] || || || audio voice (controllers) |
| | | | ||
*FullBuild1.package | *FullBuild1.package | ||
|- | |- | ||
− | | [[Sims_3:0x02C9EFF2| | + | | [[Sims_3:0x02C9EFF2|0x02C9EFF2]] || || || audio submix (mixers) |
| | | | ||
*FullBuild1.package | *FullBuild1.package | ||
|- | |- | ||
− | | [[Sims_3:0x02D5DF13| | + | | [[Sims_3:0x02D5DF13|0x02D5DF13]] || JAZZ || || Animation Sequences |
| | | | ||
*JazzData.package | *JazzData.package | ||
|- | |- | ||
− | | [[Sims_3:0x02DC343F| | + | | [[Sims_3:0x02DC343F|0x02DC343F]] || OBJK || || Looks like it says what the object is one of and what script set it should run |
| | | | ||
*FullBuild0.package | *FullBuild0.package | ||
*Object packages | *Object packages | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x033260E3|0x033260E3]] || TKMK || || | ||
+ | | | ||
+ | *JazzData.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x0333406C|0x0333406C]] || || xml || Uses include tuning constants | ||
+ | | | ||
+ | *GameplayData.package | ||
+ | *FullBuild0.package | ||
+ | *UI.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x033A1435|0x033A1435]] || || || Property sets? The groupID seems to match the second half of the InstanceID of several other resources of the same object. | ||
+ | | | ||
+ | * Sunset Valley.world | ||
+ | * Martinez.package | ||
+ | * FullBuild0.package | ||
+ | * Object packages | ||
+ | * Sim packages | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x033B2B66|0x033B2B66]] || || || | ||
+ | | | ||
+ | * Sunset Valley.world | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x0341ACC9|0x0341ACC9]] || || || | ||
+ | | | ||
+ | * Sunset Valley.world | ||
+ | * Martinez.package | ||
+ | * FullBuild0.package | ||
+ | * largeVictorian_a.package | ||
+ | * Sim packages | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x034AEECB|0x034AEECB]] || || || | ||
+ | | | ||
+ | * FullBuild0.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x0354796A|0x0354796A]] || || || | ||
+ | | | ||
+ | * FullBuild0.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x03555BA8|0x03555BA8]] || || || | ||
+ | | | ||
+ | * FullBuild0.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x0355E0A6|0x0355E0A6]] || || || Slot adjusts | ||
+ | | | ||
+ | * FullBuild0.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x0358B08A|0x0358B08A]] || || || Face parts | ||
+ | | | ||
+ | * FullBuild0.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x03B33DDF|0x03B33DDF]] || || xml || These are like the stuff you had in TTAB. Motive advertising and autonomy etc | ||
+ | | | ||
+ | * GameplayData.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x03B4C61D|0x03B4C61D]] || LITE || || | ||
+ | | | ||
+ | * FullBuild0.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x03D843C2|0x03D843C2]] || || || | ||
+ | | | ||
+ | * | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x03D86EA4|0x03D86EA4]] || || || Street Details (world) | ||
+ | | | ||
+ | * Sunset Valley.world | ||
+ | * Saved game | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x03E80CDC|0x03E80CDC]] || || || got the hood name in also | ||
+ | | | ||
+ | * Saved game | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x0418FE2A|0x0418FE2A]] || || || Catalog fence | ||
+ | | | ||
+ | * FullBuild0.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x044735DD|0x044735DD]] || || || | ||
+ | | | ||
+ | * Sunset Valley.world | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x044AE110|0x044AE110]] || || xml || | ||
+ | | | ||
+ | * Sunset Valley.world | ||
+ | * largeVictorian_a.package | ||
+ | * FullBuild0.package | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x046A7235|0x046A7235]] || || || | ||
+ | | | ||
+ | * Sunset Valley.world | ||
+ | * Saved game | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x048A166D|0x048A166D]] || || || | ||
+ | | | ||
+ | * Sunset Valley.world | ||
+ | * largeVictorian_a.package | ||
+ | * FullBuild0.package | ||
+ | * Saved game | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x0498DA7E|0x0498DA7E]] || || || | ||
+ | | | ||
+ | * Sunset Valley.world | ||
+ | * Saved game | ||
+ | |||
+ | |- | ||
+ | | [[Sims_3:0x049CA4CD|0x049CA4CD]] || || || Catalog Stairs | ||
+ | | | ||
+ | * FullBuild0.package | ||
+ | |||
+ | |||
+ | |||
|} | |} |
Revision as of 13:57, 3 June 2009
Type ID | Abbr | Type | Comments | Found in (for example) |
---|---|---|---|---|
0x???????? | TEMP | temp | Template entry |
|
0x00AE6C67 |
| |||
0x00B2D882 | dds | DDS Image |
| |
0x00B552EA |
| |||
0x015A1849 | GEOM | geom | Body Geometry File |
|
0x0166038C | NMAP | nmap | Name Map |
|
0x01661233 | MODL | scene | Object Model (aka Object Geometry) |
|
0x01A527DB | audio snr (voice/aud) |
| ||
0x01D0E6FB | VBUF | Vertex buffer | ||
0x01D0E70F | IBUF | Index buffer | ||
0x01D0E723 | VRTF | Vertex format | ||
0x01D0E75D | MATD | scene | Material Definition? |
|
0x01D0E76B | SKIN | scene | ||
0x01D10F34 | MLOD | scene | Object Model LODs (aka Object Geometry LODs) |
|
0x01EEF63A | audio sns (fx/music) |
| ||
0x02019972 | MTST | scene | Scenegraph Resource |
|
0x021D7E8C | TREE | scene | Scenegraph Resource |
|
0x022B756C |
| |||
0x025C90A6 | css | CSS |
| |
0x025C95B6 | xml |
| ||
0x025ED6F4 | xml | CAS parts? |
| |
0x029E333B | audio voice (controllers) |
| ||
0x02C9EFF2 | audio submix (mixers) |
| ||
0x02D5DF13 | JAZZ | Animation Sequences |
| |
0x02DC343F | OBJK | Looks like it says what the object is one of and what script set it should run |
| |
0x033260E3 | TKMK |
| ||
0x0333406C | xml | Uses include tuning constants |
| |
0x033A1435 | Property sets? The groupID seems to match the second half of the InstanceID of several other resources of the same object. |
| ||
0x033B2B66 |
| |||
0x0341ACC9 |
| |||
0x034AEECB |
| |||
0x0354796A |
| |||
0x03555BA8 |
| |||
0x0355E0A6 | Slot adjusts |
| ||
0x0358B08A | Face parts |
| ||
0x03B33DDF | xml | These are like the stuff you had in TTAB. Motive advertising and autonomy etc |
| |
0x03B4C61D | LITE |
| ||
0x03D843C2 |
| |||
0x03D86EA4 | Street Details (world) |
| ||
0x03E80CDC | got the hood name in also |
| ||
0x0418FE2A | Catalog fence |
| ||
0x044735DD |
| |||
0x044AE110 | xml |
| ||
0x046A7235 |
| |||
0x048A166D |
| |||
0x0498DA7E |
| |||
0x049CA4CD | Catalog Stairs |
|