Difference between revisions of "Merge Multiple .Packages"
(→Does CAS have Multiple recolors of the same item?) |
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This TS4 tutorial will show you how to merge CAS .packages that have the <u>same mesh</u> but have different Normals, Diffuse, Speculars, etc. <br> | This TS4 tutorial will show you how to merge CAS .packages that have the <u>same mesh</u> but have different Normals, Diffuse, Speculars, etc. <br> | ||
− | Useful for when | + | Useful for when the are several CAS item recolors of the same mesh and you want to reduce CAS clutter. |
There are two methods you can use: | There are two methods you can use: | ||
==Using Sims4Studio== | ==Using Sims4Studio== | ||
− | This example shows 3 meshes that are identical meshes but have differences in the normals and diffuse maps. Why clutter up CAS | + | |
+ | ===Method 1:=== | ||
+ | This example shows 3 meshes that are identical meshes but have differences in the normals and diffuse maps. Why clutter up CAS with separate entries? Let's merge them into one package. | ||
+ | |||
CAS-strawberry.png | CAS-strawberry.png | ||
* Open the Sims4Studio Main Menu<br> | * Open the Sims4Studio Main Menu<br> | ||
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* Remove your old meshes from your Mods folder and Test your new combined package in-game. | * Remove your old meshes from your Mods folder and Test your new combined package in-game. | ||
− | + | ===Method 2:=== | |
− | ==Does CAS have Multiple recolors of the same item? | + | Does CAS have Multiple recolors of the same item by different artists? Do you want to make it easier to find basic styles without having to scroll through tons of recolors? Try setting their prototype IDs the same so they appear under the same mesh but as a recolor option. |
− | + | ||
* Open your first package with S4S | * Open your first package with S4S |
Revision as of 01:34, 22 March 2022
Tutorials by Category | |
---|---|
CAS | Patterns/Walls/Floors | Objects | Building | Modding | Advanced Modding |
This TS4 tutorial will show you how to merge CAS .packages that have the same mesh but have different Normals, Diffuse, Speculars, etc.
Useful for when the are several CAS item recolors of the same mesh and you want to reduce CAS clutter.
There are two methods you can use:
Using Sims4Studio
Method 1:
This example shows 3 meshes that are identical meshes but have differences in the normals and diffuse maps. Why clutter up CAS with separate entries? Let's merge them into one package.
CAS-strawberry.png
- Open the Sims4Studio Main Menu
- Click 'Content Management'
- Select 'Merge Packages'
MergePackages.png
- Drag and drop your packages into the 'Merge Packages' pop-up window.
Drag-drop-merge.png
- S4s will show the numbers of packages that were successfully merged.
3-3-merged.png
- Give the combined package file a new filename and save.
Filename.png
- Remove your old meshes from your Mods folder and Test your new combined package in-game.
Method 2:
Does CAS have Multiple recolors of the same item by different artists? Do you want to make it easier to find basic styles without having to scroll through tons of recolors? Try setting their prototype IDs the same so they appear under the same mesh but as a recolor option.
- Open your first package with S4S
- Go to the warehouse tab
- Click the CAS Part
- On the right, Scroll down to find the PrototypeID
- Copy the number that is in the box
- Open the other package that you would like to appear in CAS under as the same catalog entry
- Go to each CAS Part in warehouse view and paste the ProtoitypeID number from the first package into the current one.
- Save your package and test in-game.
(credit_Alistu a.k.a. Menaceman44)
Tutorials by Category | |
---|---|
CAS | Patterns/Walls/Floors | Objects | Building | Modding | Advanced Modding |