Difference between revisions of "Tutorials:TS4 Object Tutorials"

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(Object Editing & Recoloring)
(Object Editing & Recoloring)
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Look for the [[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]] Beginner tutorials which detail everything for absolute beginners.
 
Look for the [[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]] Beginner tutorials which detail everything for absolute beginners.
 
 
  
  
 
* [http://sims4studio.com/thread/856/finish-object-tutorial-absolute-beginners Start to Finish Object Tutorials for Absolute Beginners by orangemittens at sims4studio.][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]] This is a 5 star beginners tutorial.     
 
* [http://sims4studio.com/thread/856/finish-object-tutorial-absolute-beginners Start to Finish Object Tutorials for Absolute Beginners by orangemittens at sims4studio.][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]] This is a 5 star beginners tutorial.     
  
 
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*[http://sims4studio.com/thread/81/weight-transfer-blender?page=1 Weight Transfer in Blender by Brujah at S4S] [[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]][[Image:Gold_star-25pixels.jpg|25x25px]] This is how you transfer (copy) vertex weight values from game meshes to your new mesh parts in Blender. ''(Older Sims versions called them '''Bone Assignments'''.)''  It's way easier than the old bone assignments in Milkshape because instead of configuring each vertex by itself, you select the game piece, then your 'new mesh' piece and transfer the vertexes weights all at once.  The new mesh vertexes will pick up the vertex weights based on it's proximity to vertexes in the active game mesh you selected.
  
 
* [http://sims4studio.com/thread/982/convert-sims-2-object-4#ixzz49JxLP02f How to convert a Sims 2 object to Sims 4  by Orangemittens at S4S]
 
* [http://sims4studio.com/thread/982/convert-sims-2-object-4#ixzz49JxLP02f How to convert a Sims 2 object to Sims 4  by Orangemittens at S4S]

Revision as of 06:26, 4 February 2019

Tutorials by Category

CAS | Patterns/Walls/Floors | Objects | Building | Modding | Advanced Modding 

Sims 4 Object Creation Tutorials

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Object Editing & Recoloring

Look for the Gold star-25pixels.jpgGold star-25pixels.jpgGold star-25pixels.jpgGold star-25pixels.jpgGold star-25pixels.jpg Beginner tutorials which detail everything for absolute beginners.


  • Weight Transfer in Blender by Brujah at S4S Gold star-25pixels.jpgGold star-25pixels.jpgGold star-25pixels.jpgGold star-25pixels.jpgGold star-25pixels.jpg This is how you transfer (copy) vertex weight values from game meshes to your new mesh parts in Blender. (Older Sims versions called them Bone Assignments.) It's way easier than the old bone assignments in Milkshape because instead of configuring each vertex by itself, you select the game piece, then your 'new mesh' piece and transfer the vertexes weights all at once. The new mesh vertexes will pick up the vertex weights based on it's proximity to vertexes in the active game mesh you selected.
Tutorials by Category

CAS | Patterns/Walls/Floors | Objects | Building | Modding | Advanced Modding 

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