Difference between revisions of "0x000C"

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(Created page with "{{Primitive |name=Direction |opcode=0x000C |expansion=The Sims 2 }} ==Overview== This primitive provides a way to discover the direction from one object to anothe...")

Revision as of 11:45, 5 November 2011

Direction
OpCode:0x000C
Game Version:The Sims 2


Overview

This primitive provides a way to discover the direction from one object to another. The direction is between the object held in the Stack Object and a nominated other variable.

Use

There is no instruction wizard for this instruction, so the following table details the meaning of each of the operands.

Operand editing
Operand Description Operand Values
0 & 1 qualifiers on the variable in operand 2.
2 Variable to set with the distance between the two objects. The choices are any of the many variables and attributes that are part of SimAntics. Where the variable type can have many of them, e.g. Local variables, operands 4 and 5 give the low and high order byte respectively.
3 Unused
4 - bit 1 When to take the direction from Me or from the variable in operand 5 off: Me
on: operand 5
5 Variable containing the object to find the direction from the Stack Object. The choices are any of the many variables and attributes that are part of SimAntics. Where the variable type can have many of them, e.g. Local variables, operands 4 and 5 give the low and high order byte respectively.
6 & 7 qualifiers on the variable in operand 5.
8 - bit 1 Controls "in degrees" off: True
on: False
9 thru 15 Unused

See also

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