Difference between revisions of "Sims 3:0x0354796A"

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m (Correction to structure)
m (Clarification)
 
Line 22: Line 22:
 
  BYTE  Genetic //Boolean
 
  BYTE  Genetic //Boolean
 
   
 
   
  DWORD index //[[Sims 3:0x00B2D882|DDS]]
+
  DWORD index of DDS tone ramp //[[Sims 3:0x00B2D882|DDS]]
 
  DWORD SubSkinRamp index //[[Sims 3:0x00B2D882|DDS]]
 
  DWORD SubSkinRamp index //[[Sims 3:0x00B2D882|DDS]]
 
+
 
  //Texture Keys
 
  //Texture Keys
 
  DWORD count2
 
  DWORD count2
Line 55: Line 55:
 
  BYTE  Genetic //Boolean
 
  BYTE  Genetic //Boolean
 
   
 
   
  DWORD tone ramp index in TGI //[[Sims 3:0x00B2D882|DDS]]
+
  DWORD index of DDS tone ramp in TGI //[[Sims 3:0x00B2D882|DDS]]
 
  DWORD SkinSubSRamp index in TGI //[[Sims 3:0x00B2D882|DDS]]
 
  DWORD SkinSubSRamp index in TGI //[[Sims 3:0x00B2D882|DDS]]
 
   
 
   
Line 68: Line 68:
 
  DWORD index //[[Sims 3:0x00B2D882|DDS]] - Normal
 
  DWORD index //[[Sims 3:0x00B2D882|DDS]] - Normal
 
  DWORD index //[[Sims 3:0x00B2D882|DDS]] - Overlay
 
  DWORD index //[[Sims 3:0x00B2D882|DDS]] - Overlay
        DWORD index //[[Sims 3:0x00B2D882|DDS]] - Cutness (muscle definition normal)
+
        DWORD index //[[Sims 3:0x00B2D882|DDS]] - Cutness (muscle definition normal)
        DWORD index //[[Sims 3:0x00B2D882|DDS]] - Cleavage (cleavage normal)
+
        DWORD index //[[Sims 3:0x00B2D882|DDS]] - Cleavage (cleavage normal)
 
  BYTE //Dominant
 
  BYTE //Dominant
 
  --insert [[Sims 3:Key table|TGI Block List]]
 
  --insert [[Sims 3:Key table|TGI Block List]]
  
 +
Note that the DDS tone ramp instance is also used for the PNG skintone thumbnail: [[Sims 3:0x2F7D0004|PNG]]
 
{{TS3AdvancedModdingHeader}}
 
{{TS3AdvancedModdingHeader}}

Latest revision as of 01:06, 27 October 2012

Modding Reference by Category

Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference 

Skin Tone - TONE
TypeID:0x0354796A
Game Version:The Sims 3



[edit] Format version 4

DWORD Version
DWORD TGI Offset
DWORD TGI Size

//Shader Keys
DWORD count1
--repeat(count1)
	DWORD Age/Gender flags
	DWORD Edge Color //ARGB
	DWORD Specular Color //ARGB
	FLOAT Specular Power
	BYTE  Genetic //Boolean

DWORD index of DDS tone ramp //DDS
DWORD SubSkinRamp index //DDS

//Texture Keys
DWORD count2
--repeat(count2) 
	DWORD Age/Gender flags
	DWORD Type flags
	DWORD index //DDS - Specular
	DWORD index //DDS - Detail(Dark)
	DWORD index //DDS - Detail(Light)
	DWORD index //DDS - Normal
	DWORD index //DDS - Overlay
BYTE //Dominant
--insert TGI Block List

[edit] Format version 6

//post- core version 1.17 / Late Night patch with muscle definition slider

DWORD Version
DWORD TGI Offset
DWORD TGI Size

//Shader Keys
DWORD count1
--repeat(count1)
	DWORD Age/Gender flags
	DWORD Edge Color //ARGB
	DWORD Specular Color //ARGB 
	FLOAT Specular Power
	BYTE  Genetic //Boolean

DWORD index of DDS tone ramp in TGI //DDS
DWORD SkinSubSRamp index in TGI //DDS

//Texture Keys
DWORD count2
--repeat(count2) 
	DWORD Age/Gender flags
	DWORD Type flags
	DWORD index //DDS - Specular
	DWORD index //DDS - Detail(Dark)
	DWORD index //DDS - Detail(Light)
	DWORD index //DDS - Normal
	DWORD index //DDS - Overlay
        DWORD index //DDS - Cutness (muscle definition normal)
        DWORD index //DDS - Cleavage (cleavage normal)
BYTE //Dominant
--insert TGI Block List
Note that the DDS tone ramp instance is also used for the PNG skintone thumbnail: PNG
Modding Reference by Category

Sims 3 :DBPF | File Types | RCOL(Scene) | Catalog Resource | String Table | Key Table | TS3 Programmer's Reference 

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