Merge Multiple .Packages

From SimsWiki
Revision as of 02:34, 22 March 2022 by Porkypine (Talk | contribs)

Jump to: navigation, search
Tutorials by Category

CAS | Patterns/Walls/Floors | Objects | Building | Modding | Advanced Modding 

This TS4 tutorial will show you how to merge CAS .packages that have the same mesh but have different Normals, Diffuse, Speculars, etc.
Useful for when the are several CAS item recolors of the same mesh and you want to reduce CAS clutter.

There are two methods you can use:

Using Sims4Studio

Method 1:

I made recolors of a dress that used the same mesh but there were differences in the buttons that required a different normal. S4S allows a mesh to have multiple diffuse maps, thumbs, and swatches but they all use the same normal. To make a different normal for the different button shapes, I had to create a new package and let that package contain the recolors that used that normal. However, I did not like CAS cluttered up with multiple entries of the same mesh.

This example shows 3 meshes that are the identical mesh but have differences in the normals and diffuse maps. Why clutter up CAS with separate entries? Let's merge them into one package.


  • Open the Sims4Studio Main Menu
  • Click 'Content Management'
  • Select 'Merge Packages'
  • Drag and drop your packages into the 'Merge Packages' pop-up window.
  • S4s will show the numbers of packages that were successfully merged.
  • Give the combined package file a new filename and save.
  • Remove your old meshes from your Mods folder and Test your new combined package in-game.
Personal tools
Namespaces

Variants
Actions
Navigation
game select
Toolbox