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Create the page "Sims 4 Object Tutorials" on this wiki!
- may have an IID of 00000005. This is a test id used for automata or sims. ca4d19e3 - Track Logic Object30 KB (5,215 words) - 18:23, 17 September 2012
- 0xABBBBCCC - Sims ca4d19e3 - Track Logic Object41 KB (6,956 words) - 04:56, 7 February 2015
- ...ur creations and contests much better. This tutorial is mostly focused on sims and taking pics of them and their content, but the tips here will be useful * The Sims 2, duh.28 KB (4,889 words) - 18:48, 27 April 2007
- [[Image:RightArrow.gif]] ''To return to the main tutorials portal click [[Tutorials:Main Page|here]]'' ...f the sort of things you want to make already, but with the vast number of tutorials and information threads and discussions going on here it can be a bit daunt11 KB (1,755 words) - 13:33, 1 January 2014
- ...eate|Create]] forums, and the various tutorials available to make the best object possible. It is usually a good idea once the item is complete to do a shor ...|Creator Guidelines]], reading the specific ones that apply to the type of object you are uploading. Please also read the general ones, such as the screensh8 KB (1,316 words) - 12:14, 11 December 2013
- | author = [[:Category:Tutorials by HystericalParoxysm|HystericalParoxysm]] ...ting techniques. The more advanced techniques will come in the subsequent tutorials.44 KB (7,733 words) - 21:55, 11 June 2011
- | author = [[:Category:Tutorials by HystericalParoxysm|HystericalParoxysm]] This tutorial builds on the techniques learned in the [[Tutorials:Unimesh 1 - New Mesh Basics|Unimesh 1 - New Mesh Basics]] tutorial. Once y62 KB (11,281 words) - 04:37, 23 February 2013
- | author = [[:Category:Tutorials by HystericalParoxysm|HystericalParoxysm]] ...d UV Mapping]] tutorials. Once you have completed the techniques in those tutorials (creating a new mesh, modifying a mesh, editing a uv map, and making a new63 KB (11,479 words) - 20:20, 28 September 2010
- ..."unsortable" | Found in (for example) !! Supported by<br/>s3pi / s3pe?<sup>4</sup> !! Supported by<br/>Postal?<sup>3</sup> *Object package27 KB (3,675 words) - 16:37, 1 February 2021
- | [[Sims_3:0x319E4F1D|0x319E4F1D]]||OBJD||Catalog Object QWORD Name GUID // Key into [[Sims 3:0x220557DA|STBL]] for localised value to display10 KB (1,571 words) - 05:32, 30 March 2012
- ! [[Tutorials:Building Great Realistic Houses - From the Ground Up|Building Great Realist ! [[Tutorials:Building Great Realistic Houses - From the Ground Up/Exterior|Exterior]]35 KB (6,345 words) - 03:31, 29 April 2012
- Things you can stick on your sims - skintones, clothing, and more. ===General CAS Tutorials===15 KB (2,242 words) - 21:34, 17 January 2014
- ...ol which allows players to create their own worlds (neighborhoods) for The Sims 3. With almost limitless possibilities, you can sculpt the world to your e ...:''' What kind of overall style do you want for your world? What sort of sims will be living there? What do their homes look like? Try looking at house44 KB (7,822 words) - 00:51, 14 July 2011
- |expansion=The Sims 3 ...tem are used not only The Sims 3, but also The Sims 2, The Sims 4, SimCity 4, SimCity 5, and Spore. Swarm Binaries are compiled from text files written27 KB (3,463 words) - 22:08, 13 August 2014
- These tutorials focus on changing aspects of your new object like allowing objects to be walked over, changing the size or shape of the * [http://www.modthesims.info/showthread.php?t=373400 Allowing Object Intersection by Cmomoney]5 KB (649 words) - 11:47, 22 October 2017
- ...lor:#f2f2f2;color:#000" align="center" border="0" width="75%" cellpadding="4" cellspacing="2" colspan="1" class="MainPageBG" |[http://www.gimp-tutorials.com/ gimp-tutorials.com] Gimp Tutorials3 KB (500 words) - 15:58, 17 September 2012
- | My new object does not appear! (no thumbnail and footprint indicator) | My new object does not appear! (no thumbnail and footprint indicator)6 KB (887 words) - 15:58, 17 September 2012
- #* the mesh – the number of MLODs and MODL depends on object cloned. At the very minimum, most objects have at least one MLOD and MODL; ::* So, the way I add object thumbnails is by cheating;6 KB (896 words) - 15:58, 17 September 2012
- :#* '''File''' → '''Export''' → '''Sims3 Object Export v1.00 – by Wesley Howe'''<br><br> {|border="2" cellspacing="0" cellpadding="4" width="100%"10 KB (1,341 words) - 15:57, 17 September 2012
- ! colspan=2 style="background:#ccf;" | [[Tutorials:TS3_HTMG_ChapH_MeshingMilkshape| Meshing in Milkshape]] [[Tutorials:TS3_HTMG_ChapH_MeshingMilkshape|Analysis]] |11 KB (1,809 words) - 15:57, 17 September 2012