Difference between revisions of "MTS2:Creator Guidelines/Sims 3 Poses"

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(Quality/General)
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! style="text-align:left" | Stick with what's anatomically possible (*)
 
! style="text-align:left" | Stick with what's anatomically possible (*)
 
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|-
|So, yeah, you can move all these joints in each direction without restrictions. But that doesn't mean you should. What you should do, is always keep in mind what the human body would be capable of when you move a joint. Don't go beyond the anatomically possible. Of course you're free to make poses that only a double-jointed circus artist could do, but never bend joints in impossible directions or to impossible angles.
+
|So, yeah, you can move all these joints in each direction without restrictions. But that doesn't mean you should. What you should do, is always keep in mind what the human body would be capable of when you move a joint. Don't go beyond the anatomically possible. Never bend joints in impossible directions or to impossible angles.
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Of course it makes sense in some cases to go a bit beyond what a regular human would be able to do, but such poses need to fit a certain theme or context. E.g. you're free to make acrobatic poses that only a double-jointed circus artist can do. Contorted talking on the phone or walking the dog poses just don't make sense.
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<blockquote>
 
<blockquote>
 
'''Tip: When you alter a joint for the first time or whenever you're unsure, check what's possible on your own body. Maybe work from pictures of real people. Make the poses yourself or let someone pose for you.'''
 
'''Tip: When you alter a joint for the first time or whenever you're unsure, check what's possible on your own body. Maybe work from pictures of real people. Make the poses yourself or let someone pose for you.'''
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! style="text-align:left" | No stretching or compressing (*)
 
! style="text-align:left" | No stretching or compressing (*)
 
|-
 
|-
|So, you altered joints on that pose all day and now that foot is floating above the ground a bit? Don't give in to the temptation to just stretch the leg! Always keep all the bones at their regular length. We've seen all the stretched toddlers we ever wanted to see. Stretched or compressed skeletons aren't useful and stopped being funny a long time ago.
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|So, you altered joints on that pose all day and now that foot is floating above the ground a bit? Don't give in to the temptation to just stretch the leg! Always keep all the bones at their regular length. Stretched or compressed skeletons never look realistic, and can completely ruin an otherwise good pose.
 
<blockquote>
 
<blockquote>
 
'''Tip: Never move a joint! Just rotate them.'''
 
'''Tip: Never move a joint! Just rotate them.'''

Revision as of 15:13, 7 May 2011

Contents

Sims 3 Poses

Introduction

Made stunning poses that you just HAVE to share? Please read the following guidelines carefully so you know what we expect for uploading your poses to MTS.

Quality/General

This is by far the most important factor in pose uploads, but also the hardest to quantify.

Screenshots

People want to see what they're downloading! Your screenshots sell your upload - if people don't like the look of your screenshots, they're not going to download - and if your screenshots are too bad, you won't get your upload approved.

Big Enough
The larger your pics, the better! Tiny pics won't show enough detail to see what you've made.
  • Minimum Size: 800 pixels wide by 600 pixels tall is a good size for the smallest pic you would want to upload. You may have smaller pics for thumbnails and the like, but for your required screenshots, please go as big as you can!
  • Maximum Size: MTS allows pictures up to 2560 pixels wide by 1440 pixels tall, and a file size limit of 800 kbs - so you can have nice, big, pretty pics. You may have to resize your pictures or apply compression to get them to fit within that limit.

Please don't just take a small pic and size it up in your graphics program to get bigger pics - this only makes the dimensions larger but doesn't add any detail and just gives you a blurry, pixellated larger pic, not a nice clear one.

Well-lit
Chairs-EnoughLight.jpg
Make sure you take your pictures during the daytime in bright sunlight, in a well-lit room, etc., - make sure your screenshots are nice and bright enough that people can see what you've made. Nighttime shots or those in a dark room really don't show off your creation very much.

At the same time, make sure you don't use too much light: if you put light-coloured item under a bright light, it can wash out and lose a lot of the detail of what you've made.

Maximum Number of Inline/attached screenshots
  • Inline screenshots are images that appear in the text of the upload that load for the viewer along with the rest of the text. Inline screenshots can either be linked from the attached screenshots, or from an external hosting site like Tinypic, Photobucket, or Flickr.
  • Attached screenshots are screenshots that have been attached to the upload using the "manage attachments" feature on MTS. They display as small thumbnails until clicked on.


You may host your inline screenshots elsewhere like Photobucket, Tinypic, or Flickr - however, these screenshots hosted elsewhere must be additional "bonus" screenshots. All of the screenshots we actually require for your upload need to be attached to the thread itself. If your Photobucket account runs out of bandwidth or you delete the pics, people still need to be able to get the required screenshots on your thread.

You may now upload up to 100 pics! Of course, please keep it to a reasonable quantity... only things like huge sets, full worlds, etc. should have that many pics! Remember, you can always collage several different images together into one image if you have a bunch of stuff to show off, or want to show multiple angles of an item.

For the bonus photos, we recommend you use a spoiler tag to hide the images, then people can click on it to see them. Their pages will load faster if all the images aren't downloading at once. [spoiler=interior rooms]http:// wheveremypictureis/picture.jpg[/spoiler] The 'interior rooms' can be replaced by whatever grouping you want to present, 'hidden garden', 'pool views', 'master suite', 'kids room', etc.

You may place as many photos within a spoiler grouping as you'd like.

Required Screenshots

You always need to show all poses that come with your upload. Beyond that the screenshots need to meet certain requirements.

Right Info and Right Files

Once you have your creation made and screenshots taken, you need to make sure you have the correct files and information ready to do your upload.

Zip, Rar, or 7z
To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.

For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.

  • Do not include multiple archives with the same contents - that is, please don't put your files in both a .zip as well as a .rar because some people only want .zip files. Choose one format.
  • Do not double-compress your files... a .rar file inside another .rar file (or any other archive inside another) doesn't compress it anymore, and it makes it so we can't see the contents without downloading, and also just makes an extra step for the people downloading.
  • The file size limit on MTS is 50 mb. If you exceed this limit you will need to split your archives. This should probably never come up except for large worlds for The Sims 3, or huge sets of smaller items.

Additional Stuff

  • If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.
  • If you're not sure whether your poses are ready for uploading, use the Creator Feedback Forum to get feedback on it.
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