Difference between revisions of "MTS2:Creator Guidelines/Sims 3 CAS"

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! style="text-align:left" | Meshes Needed/Included (*)
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|'''Do you need a mesh?'''  If you are recolouring a hair, clothing, or accessory, downloaders may need a custom mesh for your content to work right.  If you don't know whether a custom mesh is required, it's very easy to check: cut and paste the contents of your Mods/Packages folder somewhere else temporarily.  Then put in only your creation, and load the game.  If it shows up correctly, you don't need a custom mesh.  If it doesn't show up correctly, you do need a custom mesh, and you'll need to figure out what one it is.  This can be tricky if you have a lot of meshes - best way is to make sure you know what mesh you're recolouring before you ever start!
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'''Including Meshes:'''  If your creation does require a custom mesh, you may wish to include it in your upload so that downloaders can just get what you've uploaded and not have to go anywhere else. 
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Once you've identified what mesh it is, you need to check back with the original creator on their site or forum and see what they say about that - look for a FAQ or policies page to see what they have to say about including their meshes.  They may not want you to include their mesh, or they may only be okay with it if you include their readme file as well. 
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Do not include meshes that the creator says not to include, or if the creator doesn't say.  If you get special permission to include a mesh that normally cannot be included (or the creator's policies don't say anything) please say in the text of your upload post that you have permission - we can't read your mind!
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If you do include the mesh, make sure you include a credit and link in the text of your post - and make sure you state that the mesh is included!  Also, please do not include any of the creator's other recolour files - you only need your recolour and the actual mesh itself.
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'''Linking to Meshes:''' If you cannot include a mesh, or the mesh is hosted on MTS, link to the mesh in the appropriate spot when uploading - when you mark your upload as a New Mesh Recolour you will get a screen asking you to link to the mesh.  Please give as direct a link as possible - to the page where the mesh is, if you can.  If you cannot give a direct link, or if there are a lot of meshes on the page, please give directions in the text of your post, as clear as possible... i.e. "Look under Female, Adult, Everyday, then go to Page 4, and download the black dress with the blue belt outfit - the mesh is included with it."  Please do not hotlink the mesh - i.e. you want to link to the page it can be downloaded from, not the actual rar or zip file with the mesh in it - hotlinking is bad manners.
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Revision as of 12:12, 27 May 2011

Contents

Create-A-Sim

Introduction

Uploading custom sim content? This guide will walk you through every step of what we require on MTS. Please make sure you read these guidelines carefully, as our standards have changed over the years, and there may be some items you weren't aware of before.

If you've uploaded TS2 Bodyshop content, then many of these standards are the same; however please pay particular attention to requirements regarding recolourable channels.

Quality/General

This is by far the most important factor in pose uploads, but also the hardest to quantify.

Screenshots

People want to see what they're downloading! Your screenshots sell your upload - if people don't like the look of your screenshots, they're not going to download - and if your screenshots are too bad, you won't get your upload approved.

Big Enough
The larger your pics, the better! Tiny pics won't show enough detail to see what you've made.
  • Minimum Size: 800 pixels wide by 600 pixels tall is a good size for the smallest pic you would want to upload. You may have smaller pics for thumbnails and the like, but for your required screenshots, please go as big as you can!
  • Maximum Size: MTS allows pictures up to 2560 pixels wide by 1440 pixels tall, and a file size limit of 800 kbs - so you can have nice, big, pretty pics. You may have to resize your pictures or apply compression to get them to fit within that limit.

Please don't just take a small pic and size it up in your graphics program to get bigger pics - this only makes the dimensions larger but doesn't add any detail and just gives you a blurry, pixellated larger pic, not a nice clear one.

Pay Content

Adult Content/Nudity

MTS is not an adult site. We do have an adult site affiliated with MTS, Sexy Sims 2 where adult content may be uploaded. But because MTS is a PG-13 site, no adult content may be uploaded to MTS itself.

Uploading

Once you have your creation made and screenshots taken, you need to make sure you have all the information and file types in order when uploading.

Zip, Rar, or 7z
To upload your file(s) to MTS, you will need to compress them into an archive file, which makes them smaller and allows you to include many files in one download. The archive file formats we currently accept are .zip, .rar, and .7z.

For instructions on compressing your files into an archive, please see: Creator Guidelines: Creating Archive Files.

  • Do not include multiple archives with the same contents - that is, please don't put your files in both a .zip as well as a .rar because some people only want .zip files. Choose one format.
  • Do not double-compress your files... a .rar file inside another .rar file (or any other archive inside another) doesn't compress it anymore, and it makes it so we can't see the contents without downloading, and also just makes an extra step for the people downloading.
  • The file size limit on MTS is 50 mb. If you exceed this limit you will need to split your archives. This should probably never come up except for large worlds for The Sims 3, or huge sets of smaller items.
Upload in sets
If you have created several items in a set, or similar items in the same sort of theme at the same time, please upload these together in a single set, all on one thread (instead of all separately, one by one, on different threads). This is easier for everyone: on our upload moderators, as they only have one thread to review rather than several... on you, as submitting a single thread is much quicker and easier than several... and on downloaders, as they can get everything they want all in one place rather than having to hunt around.

If you are doing a huge set, you can always break the set up into pieces, posting more screenshots along with the downloads as comments in the thread, as is done here and here. To do that, create a new thread in the Creator Issues Forum and arrange your thread there, using the first post as an introduction, and attach your uploads and images to subsequent posts in the thread. When you're done, PM a moderator to have it moved to the upload queue. For more information, read the message that displays when you go to post in Creator Issues.

Additional Stuff

  • If your upload is rejected or marked as changes required and you're not sure why, ask in Creator Issues.
  • If you're not sure whether your patterns are ready for uploading, use the Creator Feedback Forum to get feedback on it.
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